MechWarrior 5: Mercenaries/Solaris Missions
Contents
Overview
MechWarrior 5: Mercenaries Solaris Missions details the unique campaign featured in Solaris Showdown, which can be played in both Campaign and Career Modes.
Calling All Mercenaries
With the Inner Sphere entering a period of relative peace after the War of 3039, the easing in the general tempo of conflict has forced less well-known mercenary units like the Cavaliers to make do with lower paying and more infrequent contracts, causing Commander Jake Mason to fear his unit has lost it's edge.
This malaise is broken when Mason is approached by Wayne Dyr, a notorious Solaris VII-based information broker with an intriguing offer on Galatea. With the Mercenary Star facing increasing pirate activity, Planetary Governor of Galatea Lawrence Bonham wants to employ proven mercs capable of dealing with the situation before it escalates, if Mason succeeds in this Dyr promises other opportunities will be on offer.
Depart for Galatea
Dyr is delighted that Mason has accepted and will notify Governor Bonham of his imminent arrival. With the famous Wolf's Dragoons drawing away more "honorable" mercenaries to their landhold of Outreach, crime and piracy has spiked among the less reputable commands that remain, a situation Governor Bonham is desperate to quickly resolve to protect the reputation of the Mercenary Star. Dyr reminds Mason that success in this mission will open doors for his unit, but also points out that the opposite will result if he fails.
Galatea
Back In Business
- Date of Arrival:
- Employer: House Steiner
- Targeting: Pirates
- Mission Brief: Defeat pirate force Ronan's Shredders on Galatea.
- Mission: 340 Tonnage Limit, Difficulty 65
- Rewards: Loaderking LDK-X2A
PayDay
- Date of Arrival:
- Employer: House Steiner
- Targeting: Pirates
- Mission Brief: Secure the Data Caches.
- Mission: 340 Tonnage Limit, Difficulty 75
- Rewards: Loaderking LDK-X2A
Hardcore
Qualifying tournament for the FedCom Unification Tournament on Solaris.
Hardcore Hurdles
- Date of Arrival:
- Employer: Solaris Sponsor Network
- Targeting: Solaris Arms
- Mission Brief: Defeat the Teal Twins, Invictus Stable, Forgotten Foes, The Goldbaras.
- Mission: 100 Tonnage Limit, Difficulty 70
- Rewards: 2x PPC-X (tier 5), Medium Rifle BF (tier 5), AC/10-RF (tier 5)
Ticket to Solaris
- Date of Arrival:
- Employer: Solaris Sponsor Network
- Targeting: Independents
- Mission Brief: Defeat the Spawned Knights, The Exterminators, Demon Sharks, The Mudslingers and Red Pythons in phase one. In Phase two defeat Purple Cobras, The Impossibles, The Slashers, The Ares Stable and Team Scratch.
- Mission: 100 Tonnage Limit, Difficulty 75
- Rewards: Highlander HGN-VEST, Heavy Rifle BF (tier 5), Arena Supercharger Mk III
Solaris VII
Swamped
- Date of Arrival:
- Employer: Solaris Sponsor Network
- Targeting: Independents
- Mission Brief:
- Mission: 100 Tonnage Limit, Difficulty 80
- Rewards:
Let the Games Begin
- Date of Arrival:
- Employer: Solaris Sponsor Network
- Targeting: Independents
- Mission Brief: Destroy the Silver Bullets, Red Pythons and Team Star Wolf.
- Mission: 400 Tonnage Limit, Difficulty
- Rewards: Cataphract CTF-VE1
Showdown in Steiner Stadium
- Date of Arrival:
- Employer: Solaris Sponsor Network
- Targeting: Independents
- Mission Brief: Destroy three waves of 11 enemies, plus a ono on one against Caleb Rourke.
- Mission: 100 Tonnage Limit, Difficulty 90
- Rewards: Corsair COR-XT1
Arena Fame
- Level 1 No Name
- Level 2 Frestmeat
- Level 3 Up and Comer
- Level 4 Cestus