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Difference between revisions of "Anti-Personnel Pod"

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==Description==
 
==Description==
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==Notes==
 
==Notes==
  
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===Game Notes===
 
===Game Notes===
 
An Anti-Personnel Pod can only be used against ground units in the same hex as the 'Mech. It deals 1d6 points of damage to conventional infantry and has no effect on other units.
 
An Anti-Personnel Pod can only be used against ground units in the same hex as the 'Mech. It deals 1d6 points of damage to conventional infantry and has no effect on other units.

Revision as of 18:10, 17 May 2011

Anti-Personnel Pod

Description

An Anti-Personnel Pod (A-Pod) is a piece of equipment designed specifically for 'Mechs. A-Pods are carried in the leg(s) of a 'Mech and, when detonated, effectively fill an area 15 meters in diameter with deadly shrapnel. They can be used to attack conventional infantry that is occupying the same area as the 'Mech. It is a one-shot weapon and cannot be reused.[1]

A-Pods were developed by the Clans sometime around 2830; they were later adopted by ComStar after the Battle of Tukayyid in 3055 and shortly after that by the rest of the Inner Sphere. No matter which technology base is used, the half-ton A-Pods function identically.[2]

Notes

Game Notes

An Anti-Personnel Pod can only be used against ground units in the same hex as the 'Mech. It deals 1d6 points of damage to conventional infantry and has no effect on other units.

Models

The A-Pod is manufactured on the following planets:

Brand Planet Company
Ma Mien Anti-Personnel Pod[3] ???? ????

References

  1. TechManual, p.204
  2. TechManual, p.204
  3. Technical Readout: 3060, p. 130

Bibliography