Challenge Magazine
Not Canon The subject of this article does not contribute canonical content to the BattleTech universe, either because it is not intended to or because it is not an official product. |
Challenge Magazine | |
---|---|
Product information | |
Type | Magazine |
Publication information | |
Publisher | Game Designers' Workshop |
First published | 1986 |
Content | |
Timeline | 1986-1996 |
Preceded by | Journal of the Travellers Aid Society |
This gaming magazine contained periodic BattleTech content. Fifty-three issues of the magazine were printed beginning with issue #25. The last issue was issue #77. Approximately one-third of the issues had a single BattleTech article.
Known content
Contents
Issue 30
Article: Building the Perfect 'Mech'
Issue 35
TRO: Afterburner 'Mech
Issue 36
Article: 'Mech Alternatives; TRO: Silhouette, Worker Bee & FreeFall APC hover/jump tanks
Issue 38
Article: Direct Fire Artillery; Scenario: A Place in the Sun
Issue 39
Scenario: Sky Eyes; Fiction and TO&E: The Waco Rangers- An In-Depth Look
Issue 44
TRO: Cestus CST-3S Heavy BattleMech by Dale L. Kemper.
Note: This is not the canon Cestus BattleMech, but rather statistics intended for the Cestus figure produced by Ral Partha Enterprises… commonly called the BattleDroid Cestus. The text and 'Mech profile is identical to the previously published one from Space Gamer magazine issue #79. Ral Partha's catalog number… referenced explicitly in the Space Gamer article... for this 'Mech was 20-814. The unattributed artwork in the Challenge article looks more like a Rifleman than the artwork from Space Gamer magazine by John Bridges which was clearly based on the Ral Partha figure.[1]
The Introductory Level technology 'Mech was 65 tons and moved like a Panther. It relied on dual AC/2's, ML's and LRM5's for weaponry. It is 2 tons overweight.
Issue 47
Game Aid: The Psychology of MechWarriors
Issue 48
Scenario: Wolftrap
Issue 51
Game Aid: The Warriors' End
Issue 54
Scenario: Ghosts in the Machine; TRO: Laumer tank & Achilles ACH-1 & ACH-2 BattleMech
Issue 55
Game Aid & Scenarios: Connor's World; TRO: Agni & Rudra Hovertanks
Issue 61
Scenario: Low Desert Kill; TRO: Yellow Jacket YJ-5K & Mosquito MS-5Q BattleMechs
Issue 67
Game Aid: On the Cutting Edge. Features a targeting system "Apple Churchill Hawkeye 4077 weapon linkage system", which allows you to link identical weapon systems to fire together, with one "To Hit" roll.[2]
Issue 68
Scenario: Fire on the Mountain
Issue 69
Game Aid: Infantry and Field Weapons
Issue 70
TRO: Echidna, Porcupine, Tapir, Infantry Transport, Mule & Medusa tanks
Issue 71
Article: Maxed Out!; Scenario: Ant Hill
Issue 73
TRO: Pulse Leader PLS-5A, Pulsar & Ranger BattleMechs (The Pulsar is not connected to the Future Wars version.)