Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Communications Failure (CCG - CommandersEdition)"

(auto generated - adding ccg cards)
 
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Line 3: Line 3:
 
| Set = CommandersEdition  
 
| Set = CommandersEdition  
 
| Allegiance = None  
 
| Allegiance = None  
| Text = Put a static counter on each attacking Unit. Whenever
+
| Text = Put a static counter on each attacking Unit. Whenever a Unit with one of these static counters would untap, roll a die:
a Unit with one of these static counters would untap,
+
 
roll a die:
 
 
1-3: That Unit remains tapped.
 
1-3: That Unit remains tapped.
 
4-6: Remove all static counters from that Unit and
 
4-6: Remove all static counters from that Unit and

Revision as of 15:35, 9 March 2010

Rarity: Rare

Communications Failure
Communications Failure CCG CommandersEdition.jpg
Mission - None

Put a static counter on each attacking Unit. Whenever a Unit with one of these static counters would untap, roll a die:

1-3: That Unit remains tapped. 4-6: Remove all static counters from that Unit and untap it.

Illus: Douglas Shuler
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