Difference between revisions of "Free Worlds League Military Organization"

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==Armor Forces==
 
 
==Armor Forces==
 
==Armor Forces==
 
The common League tank unit can varied in its compostion and size. That depense on the nature of origin. The Leauge sponsored  troops get the best equipment and training, in contrast some of the provincinal troops could ony field outdated material. <ref name=FMFWLp19>''Field Manual: Free Worlds League'' p.19 </ref> Large formation above battalion level are uncommon outside of combat formation and will be breakdown into smaller sub units when needed. <ref name=FMFWLp19/><br />  
 
The common League tank unit can varied in its compostion and size. That depense on the nature of origin. The Leauge sponsored  troops get the best equipment and training, in contrast some of the provincinal troops could ony field outdated material. <ref name=FMFWLp19>''Field Manual: Free Worlds League'' p.19 </ref> Large formation above battalion level are uncommon outside of combat formation and will be breakdown into smaller sub units when needed. <ref name=FMFWLp19/><br />  

Revision as of 09:05, 22 January 2012


Mech forces

The FWLM prefers to use all mech classes equal with some exception for special mission. The common regiment is medium to heavy weight and some companies or larger formations are created with a single task like scouting or assault. [1] The available Mech desgins are a mix from local produced classic machines with upgraded equipment or Mechs from other nations. That changed with the arrival of the Clans. The DCMS and Federated Commonwealth bought the Mechs produced in the League in exchange for new designs, material or knowlege/technology. [1]. The Legue produced also field refit kits to bring the armies of Inner Sphere to an level were it could hold the line against the advancing Clan forces. The DCMS started their own industrial programm to build their own machines. The surplus of the refits went to the units within the Free World Legaue and in only seven years over 60 percent of the FWLM mechforces include some form of advanced technology. The FWL could aquire the technology to build their own IS omni mech like the Perseus or the foreign Blackjack machine to.[1] The standard FWLM unit follows the struture of the SDLF. [1]

Unit Subunit Strength
Lance
(CO: Lieutnant) [2]
0 4
Company
(CO: Captain) [2]
3 lances 12
Battalion
(CO: Force Commander) [2]
3 companies 36
Reinforced Battalion
(CO: Force Commander)[2]
4 companies 48
Regiment
(CO: Colonel) [3]
3 battalions 108
Reinforced Regiment
(CO: Colonel) [3]
4 battalions 144


Aerospace forces

The FWLM fighter are among the most developed machines in the Inner Sphere. The industry provide a broad range of designs for many task like interception or as scouting over large areas. [1] The military scientsts and weapons developer testing also new equipment for the next generation of fighter throughout the league. The FWLM categorize their units in to two groups: the attached and also the independent units. [4]

  • Attached units are part of larger formation, where they provide cover againest enemy fighter or provide close air support for the ground units. [4]
    The 18 fighters are commanded by an commodore and when they have no transport assets by an lietnant commander.
  • Independent units are devided in to Intependent Fighter Wing and Free worlds Fleets.
  • The Intependent Fighter Wing containts normly 18 fighters with its own intergral transport assets. The CO is an commodore.
  • The Fleets consists of 3 to 6 Jumpships and their Dropships. [4] A admiral command that fleet usualy.
Unit Subunit Strength
Lance
(CO:Lieutenant)[5]
0 2
Squadron
(CO:Lieutenant Commander) [6]
3 lances 6
Wing
(CO:Commodore) [5]
3 squadrons 18
Reinforced Wing
(CO:Commodore)[5]
4 squadrons 24
Regiment
(CO:Admiral) [7]
3 wings 54

Armor Forces

The common League tank unit can varied in its compostion and size. That depense on the nature of origin. The Leauge sponsored troops get the best equipment and training, in contrast some of the provincinal troops could ony field outdated material. [4] Large formation above battalion level are uncommon outside of combat formation and will be breakdown into smaller sub units when needed. [4]
The FWLM divide their armor troops into two different categories: heavy tanks regiments and light tankt/patrol units.

  • Heavy tanks regiments
The common unit field from 60 to 80 combat vehicle and further around 20 to 30 vehicle for transport purposes. The material of the command depends from its assignment. Frontline units how are part of an Mech formation get the best available equipment and on the other end garrison units how provide security on back water worlds only the outcast. [8]
  • light tankt/patrol unit
The lightweight commands use their speed for reconaissance mission and cavalry style tactics to harras the flanks of the enemy. [9]. A light tank unit contains usally 100 to 120 vehicles. [4]
Unit Subunit Strength
Platoon
(CO:Lieutenant)[2]
0 4-6
Company
(CO:Captian) [2]
2-3 platoons 10-15
Squadron
(Battalion)
(CO:Force Commander) [5]
2-3 companies 30-45
Regiment
(CO:Lieutnant Colonel)[5]
2-3 squadrons 80-120

Infantry Forces

References

  1. 1.0 1.1 1.2 1.3 1.4 Field Manual: Free Worlds League P.18
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Field Manual: Free Worlds League p.22
  3. 3.0 3.1 Field Manual: Free Worlds League p.21
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Field Manual: Free Worlds League p.19 Cite error: Invalid <ref> tag; name "FMFWLp19" defined multiple times with different content
  5. 5.0 5.1 5.2 5.3 5.4 Field Manual: Free Worlds League p.23
  6. Field Manual: Free Worlds League p.97
  7. Field Manual: Free Worlds League p.74
  8. Field Manual: Free Worlds League p.20
  9. Field Manual: Free Worlds League p.89

Biblography