Difference between revisions of "Gauss Rifle Light (David)(Battle Armor)/RPG3e"

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{{InfoBoxInfantryWeapon
 
{{InfoBoxInfantryWeapon
 
| image = [[???.???|500px]]
 
| image = [[???.???|500px]]
| name = "David" Light Gauss Rifle
+
| name = David Light Gauss Rifle
 
| IS Infantry Type = [[Infantry]]
 
| IS Infantry Type = [[Infantry]]
 
| IS Infantry Use = [[SupportWeapons]]
 
| IS Infantry Use = [[SupportWeapons]]
| IS Infantry Sub Name = "David" Light Gauss Rifle
+
| IS Infantry Sub Name = David Light Gauss Rifle
 
| IS Infantry Tech Base = [[Inner Sphere]]
 
| IS Infantry Tech Base = [[Inner Sphere]]
 
| IS Infantry Tech Rating = [[Tech Rating|E]]
 
| IS Infantry Tech Rating = [[Tech Rating|E]]
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| IS BattleArmor Type = [[BattleArmor]]
 
| IS BattleArmor Type = [[BattleArmor]]
 
| IS BattleArmor Use = [[MediumWeapon]]
 
| IS BattleArmor Use = [[MediumWeapon]]
| IS BattleArmor Sub Name = "David" Light Gauss Rifle
+
| IS BattleArmor Sub Name = David Light Gauss Rifle
 
| IS BattleArmor Tech Base = [[Inner Sphere]]
 
| IS BattleArmor Tech Base = [[Inner Sphere]]
 
| IS BattleArmor Tech Rating = [[Tech Rating|E]]
 
| IS BattleArmor Tech Rating = [[Tech Rating|E]]

Revision as of 23:43, 13 September 2009

{{InfoBoxInfantryWeapon | image = 500px | name = David Light Gauss Rifle | IS Infantry Type = Infantry | IS Infantry Use = SupportWeapons | IS Infantry Sub Name = David Light Gauss Rifle | IS Infantry Tech Base = Inner Sphere | IS Infantry Tech Rating = E | IS Infantry Age of War Availability = X | IS Infantry Succession Wars Availability = X | IS Infantry 3050+ Availability = E | IS Infantry Legality = [[Legality Rating|E] | IS Infantry Crew = 1 | IS Infantry Encumbering = Yes | IS Infantry Year Avail = 3063 (FW) | IS Infantry Skill = SupportWeapons | IS Infantry Damage Type = B | IS Infantry Armor Penetration Rating = 5 | IS Infantry Damage Dice = 5 | IS Infantry Shots Per Burst = 4 | IS Infantry Burst Modifier = 1 | IS Infantry Splash/Blast = no | IS Infantry Incendiary = no | IS Infantry Minimum-Meters = 0 | IS Infantry Short-Meters = 90 | IS Infantry Medium-Meters = 330 | IS Infantry Long-Meters = 745 | IS Infantry Extreme-Meters = 1,535 | IS Infantry Shots Per Reload = 8 | IS Infantry Shot Mass = 0.25 | IS Infantry Heat = n/a | IS Infantry Damage = 0.54 | IS Infantry Minimum-Hex = 0 | IS Infantry Short-Hex = 3 | IS Infantry Medium-Hex = 6 | IS Infantry Long-Hex = 9 | IS Infantry Mass (Unloaded) = 18 | IS Infantry Reload Mass = 2 | IS Infantry Bursts Per Reload = 2 | IS Infantry Power per Shot = 8 | IS Infantry Power per Burst = 32 | IS Infantry Weapon Cost = 6,000 | IS Infantry Reload Cost = 20 | IS Infantry BV (1.0) = 3.39 | IS Infantry BV (2.0) = 3.39 | IS BattleArmor Type = BattleArmor | IS BattleArmor Use = MediumWeapon | IS BattleArmor Sub Name = David Light Gauss Rifle | IS BattleArmor Tech Base = Inner Sphere | IS BattleArmor Tech Rating = E | IS BattleArmor Age of War Availability = X | IS BattleArmor Succession Wars Availability = X | IS BattleArmor 3050+ Availability = E | IS BattleArmor Legality = E | IS BattleArmor Slots = 1 | IS BattleArmor Year Avail = 3063 (FW) | IS BattleArmor Skill = Gunnery Humanoid Ballistic | IS BattleArmor Damage Type = B | IS BattleArmor Armor Penetration Rating = 5 | IS BattleArmor Damage Dice = 5 | IS BattleArmor Shots Per Burst = 23 | IS BattleArmor Burst Modifier = 1 | IS BattleArmor Splash/Blast = no | IS BattleArmor Incendiary = no | IS BattleArmor Minimum-Meters = 0 | IS BattleArmor Short-Meters = 90 | IS BattleArmor Medium-Meters = 330 | IS BattleArmor Long-Meters = 745 | IS BattleArmor Extreme-Meters = 1,350 | IS BattleArmor Shots Per Reload = 20 | IS BattleArmor Shot Mass = 0.75 | IS BattleArmor Heat = n/a | IS BattleArmor Damage = 1 | IS BattleArmor Minimum-Hex = 0 | IS BattleArmor Short-Hex = 3 | IS BattleArmor Medium-Hex = 5 | IS BattleArmor Long-Hex = 8 | IS BattleArmor Mass (Unloaded) = 100 | IS BattleArmor Reload Mass = 15 | IS BattleArmor Bursts Per Reload = 0.65 | IS BattleArmor Power per Shot = 15 | IS BattleArmor Power per Burst = 60 | IS BattleArmor Weapon Cost = 22,500 | IS BattleArmor Reload Cost = 250 | IS BattleArmor BV (1.0) = 7 | IS BattleArmor Ammo BV (1.0) = 1 | IS BattleArmor BV (2.0) = 7 | IS BattleArmor Ammo BV (2.0) = 1 }}

Description

The "David" Light Gauss Rifle is an infantry-class adaptation of the Free Worlds League's light gauss technology. It possesses considerable range and stopping power, much less than the vehicle versions but still enough to threaten such units. A conventional infantryman can wield the weapon, but it is exceedingly heavy and requires a harness to properly handle its bulk. A power backpack is also often included to meet the gun's high energy demand, further increasing the burden on the gunner. Battle armor such as the Longinus can also make use of the "David", but the weapon requires additional modification and cooling systems to fit it onto the armor.

References

Notes