Difference between revisions of "Myomer armor"

m (citation fix)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{refimprove}}
 
 
==Overview==
 
==Overview==
'''Myomer Armor''' is an armor innovation introduced in the [[Lyran Alliance]] by [[Kyoto College]] in [[3047]]. It consists of several layers of powered myomer bundles and ballistic weave cloth; the armor system mimics (to some degree) sub-dermal myomer implants. Myomer armor is extremely expensive, but provides a very high level of protection with minimal physical restrictions.<ref name=ATOW287>''A Time of War'', p. 287&289</ref>
+
'''Myomer Armor''' is an armor innovation introduced in the [[Lyran Alliance]] by [[Kyoto College]] in [[3047]]. It consists of several layers of powered myomer bundles and ballistic weave cloth; the armor system mimics (to some degree) sub-dermal myomer implants. Myomer armor is extremely expensive, but provides a very high level of protection with minimal physical restrictions.<ref name=ATOW>''A Time of War'', pp. 287, 289</ref><ref name=IOAE>''Interstellar Operations: Alternate Eras'', p. 31</ref>
  
Like most armor, myomer armor comes in two types of coverage.  Myomer suits cover the torso, arms, and legs. A myomer vest only covers the torso. In Classic BattleTech play, infantry wearing Myomer suits are treated as having a damage divisor of 2, greatly increasing an infantry unit's survivability. This benefit is offset, however, by the armor's encumbrance which prevents units using this armor from making anti-'Mech Infantry attacks.<ref name=ATOW287/>
+
Like most armor, myomer armor comes in two types of coverage.  Myomer suits cover the torso, arms, and legs. A myomer vest only covers the torso. In Classic BattleTech play, infantry wearing Myomer suits are treated as having a damage divisor of 2, greatly increasing an infantry unit's survivability. This benefit is offset, however, by the armor's encumbrance which prevents units using this armor from making anti-'Mech Infantry attacks.<ref name=ATOW/><ref name=TOAUE>''Tactical Operations: Advanced Units & Equipment'', pp. 129-130, "Infantry Armor"</ref>
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
==Bibliography==
 
==Bibliography==
* ''[[Tactical Operations]]''
+
* ''[[Interstellar Operations: Alternate Eras]]''
 +
* ''[[Tactical Operations: Advanced Units & Equipment]]''
 
* ''[[A Time of War]]''
 
* ''[[A Time of War]]''
  
 
[[Category:Personal Armor and Clothing]]
 
[[Category:Personal Armor and Clothing]]
[[Category:Articles with no sources]]
 

Latest revision as of 00:15, 26 May 2022

Overview[edit]

Myomer Armor is an armor innovation introduced in the Lyran Alliance by Kyoto College in 3047. It consists of several layers of powered myomer bundles and ballistic weave cloth; the armor system mimics (to some degree) sub-dermal myomer implants. Myomer armor is extremely expensive, but provides a very high level of protection with minimal physical restrictions.[1][2]

Like most armor, myomer armor comes in two types of coverage. Myomer suits cover the torso, arms, and legs. A myomer vest only covers the torso. In Classic BattleTech play, infantry wearing Myomer suits are treated as having a damage divisor of 2, greatly increasing an infantry unit's survivability. This benefit is offset, however, by the armor's encumbrance which prevents units using this armor from making anti-'Mech Infantry attacks.[1][3]

References[edit]

  1. 1.0 1.1 A Time of War, pp. 287, 289
  2. Interstellar Operations: Alternate Eras, p. 31
  3. Tactical Operations: Advanced Units & Equipment, pp. 129-130, "Infantry Armor"

Bibliography[edit]