Difference between revisions of "Talk:Zellbrigen"
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# Firing at an immobile or shutdown 'Mech before the initiation of combat is prohibited. A 'Mech which has shut down due to excessive heat may be fired upon. | # Firing at an immobile or shutdown 'Mech before the initiation of combat is prohibited. A 'Mech which has shut down due to excessive heat may be fired upon. | ||
# Firing at a MechWarrior that has ejected from his or her 'Mech is prohibited. | # Firing at a MechWarrior that has ejected from his or her 'Mech is prohibited. | ||
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+ | :Indeed never saw such rules. For the ejected MechWarrior, Clan Honor dissuades MechWarrior ejecting from their 'Mechs, so the question is solutionned ! --[[User:FIVE-one|FIVE-one]] 13:25, 15 May 2009 (PDT) |
Revision as of 16:25, 15 May 2009
No sources cited.
Warriors of Kerensky doesn't list any of these in its rules for zellbrigen. The same is true for FM: Crusader Clans, FM: Warden Clans, and Invading Clans.
- Firing at the rear of a 'Mech is prohibited, unless the opponent exposes it during combat.
- Firing at a fallen 'Mech is prohibited. Opponents must be allowed to regain their footing before combat resumes.
- Firing at an immobile or shutdown 'Mech before the initiation of combat is prohibited. A 'Mech which has shut down due to excessive heat may be fired upon.
- Firing at a MechWarrior that has ejected from his or her 'Mech is prohibited.
- Indeed never saw such rules. For the ejected MechWarrior, Clan Honor dissuades MechWarrior ejecting from their 'Mechs, so the question is solutionned ! --FIVE-one 13:25, 15 May 2009 (PDT)