Difference between revisions of "Tracer"
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− | ==Description== | + | == Description == |
− | '''Tracer''' ammunition was first developed by the [[Terran Hegemony]] in [[2300]] | + | '''Tracer''' ammunition was first developed by the [[Terran Hegemony]] in [[2300]]. For use in [[autocannon]]s, it was used to coordinate fire during nighttime operations, with self-illuminating "tracer" rounds interspersed among the normal ammunition. However, the popularity of cheap, mass-produced firepower lead to a decline in tracer ammunition. Modern autocannons, if they bother to arm themselves with tracer rounds, tend to intersperse one tracer round between every fifty normal rounds.<ref name="TOp353">''Tactical Operations'' p.v353, "Tracer Autocannon Ammo"</ref> |
− | ==Rules== | + | == Rules == |
<div class="gamerules"> | <div class="gamerules"> | ||
− | ===Game Rules=== | + | === Game Rules === |
− | In game terms, Tracer ammo is equivalent to standard ammo in terms of weight and range. It inflicts -1 point of damage per shot (down to a minimum of 1) while at the same time reducing to-hit modifiers for night combat to +1 and eliminating dusk/dawn modifiers. | + | In game terms, Tracer ammo is equivalent to standard ammo in terms of weight and range. It inflicts -1 point of damage per shot (down to a minimum of 1) while at the same time reducing to-hit modifiers for night combat to +1 and eliminating dusk/dawn modifiers.<ref name="TOp353"/> |
</div> | </div> | ||
− | ==References== | + | == References == |
<references /> | <references /> | ||
− | ==Bibliography== | + | |
− | *''[[Tactical Operations]]'' | + | == Bibliography == |
+ | * ''[[Tactical Operations]]'' | ||
[[Category:Technology]] | [[Category:Technology]] | ||
[[Category:Advanced Technology]] | [[Category:Advanced Technology]] | ||
[[Category:Special Munitions]] | [[Category:Special Munitions]] |
Revision as of 11:12, 19 April 2016
Description
Tracer ammunition was first developed by the Terran Hegemony in 2300. For use in autocannons, it was used to coordinate fire during nighttime operations, with self-illuminating "tracer" rounds interspersed among the normal ammunition. However, the popularity of cheap, mass-produced firepower lead to a decline in tracer ammunition. Modern autocannons, if they bother to arm themselves with tracer rounds, tend to intersperse one tracer round between every fifty normal rounds.[1]
Rules
Game Rules
In game terms, Tracer ammo is equivalent to standard ammo in terms of weight and range. It inflicts -1 point of damage per shot (down to a minimum of 1) while at the same time reducing to-hit modifiers for night combat to +1 and eliminating dusk/dawn modifiers.[1]