Difference between revisions of "Tracking System Failure (CCG - CommandersEdition)"
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| Structure = 0 | | Structure = 0 | ||
| Attack = -2 | | Attack = -2 | ||
− | | Text = When you activate this card, put it on any opposing | + | | Text = When you activate this card, put it on any opposing Unit. That Unit gets -2 attack, is now slow, and cannot block unless guarding. |
− | Unit. That Unit gets -2 attack, is now slow, and | ||
− | cannot block unless guarding. | ||
− | {{quote|''It's uncanny | + | {{quote|''It's uncanny—no matter how many times I center the cross-hairs on this [['Mech]], I can't seem to hit it. The way my weapons are failing to lock, you'd think I was fighting [[Morgan Kell]]—it's like he [[Phantom 'Mech|doesn't exist]].|''[[Tai-sa]]'' Tikov Recardni, [[2nd Legion of Vega]]}} |
| Artist = Christopher Rush | | Artist = Christopher Rush | ||
| Rarity = Uncommon | | Rarity = Uncommon | ||
}} | }} |
Revision as of 20:02, 13 March 2010
Rarity: Uncommon
Tracking System Failure | ||||||||
1+4P | ||||||||
Command - Enhancement | ||||||||
When you activate this card, put it on any opposing Unit. That Unit gets -2 attack, is now slow, and cannot block unless guarding.
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0 / 0 | Illus: Christopher Rush © WotC. All Rights Reserved |
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