Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "User talk:PerkinsC"

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== Advance & Experimental technology levels ==
 
== Advance & Experimental technology levels ==
 
Hi Cameron, I have question. Are you going to create or expand any articles regarding new "level" system for BattleMechs, Weaponry, & etc.? I just recently added [[Serpha#Custom_Configurations|Serpha Ranna]] from [[Jihad Turning Points: Sian|JTP: Sian]]. The configuration includes Advancce and Experimental technology.  I left links for such future articles. I was wondering since you been plowing along with such related articles that you were going to be writing up something along those lines.  Like basic intro or explination of Advance and Experimental Technology weaponry. Like Large Variable-Speed Laser is consider an '''Experimental''' Tech weapon while Thunderbolt 20 launcher is consider a '''Advance Technology''' weapons using those rules. -- [[User:Wrangler|Wrangler]] 18:27, 8 October 2009 (UTC)
 
Hi Cameron, I have question. Are you going to create or expand any articles regarding new "level" system for BattleMechs, Weaponry, & etc.? I just recently added [[Serpha#Custom_Configurations|Serpha Ranna]] from [[Jihad Turning Points: Sian|JTP: Sian]]. The configuration includes Advancce and Experimental technology.  I left links for such future articles. I was wondering since you been plowing along with such related articles that you were going to be writing up something along those lines.  Like basic intro or explination of Advance and Experimental Technology weaponry. Like Large Variable-Speed Laser is consider an '''Experimental''' Tech weapon while Thunderbolt 20 launcher is consider a '''Advance Technology''' weapons using those rules. -- [[User:Wrangler|Wrangler]] 18:27, 8 October 2009 (UTC)
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:Definately Planning on it... the Rules Level System would be a thing to expand on...  --[[User:PerkinsC|Cameron]] 03:06, 10 October 2009 (UTC)

Revision as of 23:06, 9 October 2009

Welcome

Welcome to BattleTechWiki and thanks for helping with the Catapult article. It'd be great if you stuck around to help! Please feel free to introduce yourself at the new user log. If you want to continue to improve BattleMech articles, you may wish to sign up at Project BattleMechs. --Scaletail 18:16, 1 March 2008 (CST)

Infantry Weapons by Faction

http://www.classicbattletech.com/forums/index.php/topic,57592.msg0.html#new --Revanche (talk|contribs) 19:36, 15 September 2009 (UTC)

Combat Vehicle Renaming

Generally unless there are multiple items with the same name, no need to add (Combat Vehicle) style disambigs to items. Categories do the job you seem to be going for with the renames. Cyc 04:08, 22 September 2009 (UTC)

Infantry Weapon category naming

Hi PerkinsC, I have question for you. Why do you have all your new categorys of weapons listed in a single name? Like MissileWeapons & HeavyWeapons? Why no spacings? -- Wrangler 22:00, 22 September 2009 (UTC)

No Idea, i think I started doing that when I built the InfoBoxInfantryWeapon, and its more inertia than anything else now... Should they be seperated by Spaces or underscores, or does it just automaticly treat spaces as underscores and just do not worry about it...? Edit as best fits, and I will continue in that pattern henceforth.--Cameron 23:46, 23 September 2009 (UTC)
I will edit the existing category references in the files, but I do not have the rights to move the existing categories. Could someone with the rights please edit existing categories that I made without spaces? --Cameron 14:16, 24 September 2009 (UTC)
When you move/rename a article such as change it from HeavyWeapons to Heavy Weapons. The wiki code makes a redirect in the old name. Thus anything still uses the old name is re-directed to renamed/moved article. -- Wrangler 14:41, 24 September 2009 (UTC)

Infantry Weapon Sub-Categories

Related Matter, how do I do Sub-Categories... I.E. Ballistic Weapons have Slug-Throwers, Recoilless Weapons, Gauss Weapons. Thats very straight forward... however, the thing that is tripping me up is that I would like to do a Support Machine Gun type Weapon under Category: Infantry Weapon / Support Weapon / Ballistic Weapon / Slug-Throwers / Burst-Fire while a Sub-Machine Gun Type weapon would fall under Category: Infantry Weapon / Long Arms / Ballistic Weapon / Slug-Throwers / Burst-Fire. --Cameron 23:46, 23 September 2009 (UTC)

note to Self, /ed Categories, while possible, simply are NOT useful... they are ugly. Now going with Weapon Type (Weapon Class) so, an Infantry Portable Machine Gun, Light (Support Weapon) would fall under Category:Ballistic Weapons Category:Ballistic Weapons (Support Weapons), Category:Ballistic Weapons (Medium Weapons), Category:Burst-Fire Weapons, Category:Burst-Fire Weapons (Support Weapons), Category:Burst-Fire Weapons (Medium Weapons), Category:Machine Guns (Medium Weapons), Category:Machine Guns (Support Weapons), Category:Slug-Throwers Category:Slug-Throwers (Support Weapons), Category:Slug-Throwers (Medium Weapons)... humm, do wish that the tree would have worked, that is, if you were in the category infantry Weapons you woudl see the category for only the immediate sub categories instead of the long item... and so you woudl see the Support Class Ballistic Slugthrowers seperated from the Long Arm Class Ballistic Slug Throwers, seperated from the BattleArmor Mounted Ballistic Slug throwers, etc... but thats not the way it works... doing it this way is a bit less elegant, but more practicable under the way things work... I really must be nutz.. gonna go apologize to my fiancee now... good thing i didnt actually start editing or i woudl have been under for a lot longer today...--Cameron 01:52, 30 September 2009 (UTC)

Factory Product Link /

Just curious why your adding / via pipe to many of the product links on the factory pages, not included in TRO or Objective Raids, curious what purpose it serves. Cyc 23:15, 29 September 2009 (UTC)

Eventuallly plan to have each branded weapon to have the BT reproduced from the Main Page, RPG stats that match the fluff, such like the 20 mm Bulldog MG being somewhere near the AP 7*7d6 Stats for the Bear Hunter. Also plan to have the Fluff that this is based on linking to the books that it came from. This will also extend to the types of Armor... The Engine Types will be little more than stubs and maybe listings of what Facilities produce the Engine and what pieces of equipment Carry it. Perhapse if categories get involved then the ever popular search for "what units Carry BAPs" etc would be easily accomplished. Amitious, No? The Weapons that are linked to Manufacturers or Design Firms (some of the designs that are produced under liscence may not have a Manufacturer so that might not be fleashed out...) Am planning on having them link back to their manufacturer in addition to having that linked in the infoBox... look at the General Motors/Whirlwind AC 5 page to see what i am thinking of ... the next ones that I have good fluff for are the Crusher SH Cannnon AC/20 (10 shots of 150 mm pper each 20 damage burst) on the Hetzer (TR3026), the Sarlon AC/2 on the Warrior H-7 (10 Shots of 30 mm per 2 Damage burst) (TR3026) and the Pontiac AC/20 on the VTR-9B Victor (Sword and the Dagger) and the YenLoWang (3028) (100 shots of possibly 30 mm per 2 damage burst) (Warrior Trilogy). There are many others but thats way down the road... PPCs, lasers and most other weapons do not have the Fluff that Machine Guns and AutoCannon have... i guess since AC/s and MGs are current Era Technology.--Cameron 01:08, 30 September 2009 (UTC)

Unknown

Hy I used my references and other informations form Objective Raids, it was a PDF, can you help me,I dont know how is the discrepanse Is it a formating failur or.... all the things I write on this day are from the Objective Raids--Doneve 23:30, 29 September 2009 (UTC)Doneve, September 30

Could be that the Writers Flubbed it, that would not be the first time... wait, which disrepency?--Cameron 01:08, 30 September 2009 (UTC)

Advance & Experimental technology levels

Hi Cameron, I have question. Are you going to create or expand any articles regarding new "level" system for BattleMechs, Weaponry, & etc.? I just recently added Serpha Ranna from JTP: Sian. The configuration includes Advancce and Experimental technology. I left links for such future articles. I was wondering since you been plowing along with such related articles that you were going to be writing up something along those lines. Like basic intro or explination of Advance and Experimental Technology weaponry. Like Large Variable-Speed Laser is consider an Experimental Tech weapon while Thunderbolt 20 launcher is consider a Advance Technology weapons using those rules. -- Wrangler 18:27, 8 October 2009 (UTC)

Definately Planning on it... the Rules Level System would be a thing to expand on... --Cameron 03:06, 10 October 2009 (UTC)