Difference between revisions of "Contract with Kell Hounds (CCG - Counterstrike)"
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| Text = {T}: One of your 'Mechs gets +3 attack and +4 armor. | | Text = {T}: One of your 'Mechs gets +3 attack and +4 armor. | ||
Use this ability only during a mission. If that 'Mech | Use this ability only during a mission. If that 'Mech | ||
− | receives 5 or more damage, scrap Contract with [[Kell | + | receives 5 or more damage, scrap Contract with [[Kell Hounds]]. |
− | |||
During your Repair/Reload phase, pay (1+2P) or tap | During your Repair/Reload phase, pay (1+2P) or tap | ||
this card and choose an opponent; your opponent | this card and choose an opponent; your opponent |
Revision as of 21:38, 7 August 2011
Rarity: Rare
Contract with Kell Hounds | ||
3+6P | ||
Command - Mercenary - Unique - Inner Sphere | ||
{T}: One of your 'Mechs gets +3 attack and +4 armor.
Use this ability only during a mission. If that 'Mech receives 5 or more damage, scrap Contract with Kell Hounds. During your Repair/Reload phase, pay (1+2P) or tap this card and choose an opponent; your opponent gains control of this card at the end of your turn. | ||
2 / 4 | Illus: Mike Raabe © WotC. All Rights Reserved |
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