Difference between revisions of "Ray Arrastia"

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Somewhat of a renaissance man, '''Ray Arrastia''' is a illustrator, graphic designer and layout artist on a large number of [[Catalyst Game Labs]]'s [[BattleTech]] books. He is also the creator of the [[Quick-Strike Rules]] system.<ref>[http://bg.battletech.com/download/CAT35660_BTQS_Intro_Mech_Cards.pdf BattleTech: Quick-Strike Introductory 'Mech Cards], Credit section.</ref> Arrasita was the BattleTech [[Assistant Line Developer]] from 25 May 2017 to 13 September 2019, before becoming the full Line Developer for BattleTech.
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Somewhat of a renaissance man, '''Ray Arrastia''' is an illustrator, graphic designer and layout artist on a large number of [[Catalyst Game Labs]]'s [[BattleTech]] books. He is also the creator of the [[Quick-Strike Rules]] system.<ref>[http://bg.battletech.com/download/CAT35660_BTQS_Intro_Mech_Cards.pdf BattleTech: Quick-Strike Introductory 'Mech Cards], Credit section.</ref> Arrasita was the BattleTech [[Assistant Line Developer]] from 25 May 2017 to 13 September 2019, before becoming the full Line Developer for BattleTech.
  
 
==Overview==
 
==Overview==

Revision as of 07:23, 23 November 2019

Ray Arrastia
Occupation Game Designer
Author
BattleTech Line Developer
BattleTech forum handle Adrian Gideon

Somewhat of a renaissance man, Ray Arrastia is an illustrator, graphic designer and layout artist on a large number of Catalyst Game Labs's BattleTech books. He is also the creator of the Quick-Strike Rules system.[1] Arrasita was the BattleTech Assistant Line Developer from 25 May 2017 to 13 September 2019, before becoming the full Line Developer for BattleTech.

Overview

An avid gamer and hobbyist since middle school, Arrastia has been working as a graphic designer for twenty years. Slowly moving from playing to working in the gaming industry, initially working as a freelancer for FanPro, Arrastia joined the Catalyst Game Labs staff in 2010.
His 'callsign' on most forums is 'Adrian Gideon'.

See also

References