Difference between revisions of "Aerial Beast Infantry"

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==Description==
 
==Description==
Beast-Mounted Infantry ride into battle on alien beasts, utilizing the creature's natural talents in their native environment to surprising effect.<ref>''Tactical Operations'', p. 295</ref>  Though rarely seen in modern mechanized combat, some [[Great Houses]] do maintain such formations, especially when fighting out on the [[Periphery]].  The [[FWLM]] maintains such units, like the Branth Irregulars of Beta Regiment, Fifth Legion.  This Aeriel Beast unit is able to cover large distances thanks to their [[Branth]] mounts, reaching speeds of 54 kph, and can easily induce terror into even the most hardened conventional infantry force.<ref>TRO 3085 p.200</ref>
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Beast-Mounted Infantry ride into battle on alien beasts, utilizing the creature's natural talents in their native environment to surprising effect.<ref>''Tactical Operations'', p. 295</ref>  Though rarely seen in modern mechanized combat, some [[Great Houses]] do maintain such formations, especially when fighting out on the [[Periphery]].  The [[FWLM]] maintains such units, like the Branth Irregulars of Beta Regiment, Fifth Legion.  This Aeriel Beast unit is able to cover large distances thanks to their [[Branth]] mounts, reaching speeds of 54 kph, and can easily induce terror into even the most hardened conventional infantry force.<ref>''Technical Readout: 3085'', p. 200</ref>
  
 
==Armament==
 
==Armament==

Revision as of 19:26, 2 February 2013

Infan9.png
Branth Irregulars, Beta Regiment, Fifth Legion
Type
Platoon Type (Specialty) Beast-Mounted, Branth (None)
Platoon Size (Squad/Platoon) 7 (7/1)
Technical specifications
Primary Weapon 7 Elephant Guns
Secondary Weapon None
Armor Free Worlds League Standard Infantry Kit

(3035 Issue)

Tech Base/Rating Inner Sphere (C/X-E-C)
Transport Weight 7 tons
Ground MP 1
Jump MP 5
Armor Divisor 2
To-Hit Modifier (Range in Hexes) –1 (0 Hexes), 0 (1 Hex), +2 (2 Hexes), +4 (3 Hexes)


Description

Beast-Mounted Infantry ride into battle on alien beasts, utilizing the creature's natural talents in their native environment to surprising effect.[1] Though rarely seen in modern mechanized combat, some Great Houses do maintain such formations, especially when fighting out on the Periphery. The FWLM maintains such units, like the Branth Irregulars of Beta Regiment, Fifth Legion. This Aeriel Beast unit is able to cover large distances thanks to their Branth mounts, reaching speeds of 54 kph, and can easily induce terror into even the most hardened conventional infantry force.[2]

Armament

The Branth Irregulars carry massive Elephant Guns, fearsome weapons more than capable of killing any man (or beast) in one shot. However, they are ill-suited for taking on hardened, mechanized targets.

References

  1. Tactical Operations, p. 295
  2. Technical Readout: 3085, p. 200

Bibliography