Difference between revisions of "Air-Defense Arrow Missile"

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[[File:ADA Missile.jpg|200px|right]]
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[[File:ADA Missile.jpg|200px|right|thumb|Air-Defense Arrow Missile]]
'''Air-Defense Arrow Missile''' also called '''ADA Missile''' was alternative [[Arrow IV Artillery|Arrow 4]] missile invented by [[Capellan Confederation]] in [[3068]] for use against Aerospace fighters. It was field-tested by Capellan forces during [[Operation Sovereign Justice]] against [[Federated Suns]] [[Aerospace Fighter]]s. After these events missile seen use solely in hands of [[Death Commandos]] against [[Word of Blake]] units.
 
  
==Notes==
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== Description ==
Mount only on ground-bound units Arrow IV Artillery. Unit may perform attack on any Aerospace unit within 2 hexes, up to 8 Altitude. If targetted unit is on same hex and altitude - attack is considered short-range. If it's 1 hex / 1 altitude away than it's medium range. Otherwise it's a long range attack. Same damage and weight of Arrow IV missile apply. Cost: 45,000 Cbills. Tech rating: E/X-X-F
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The '''Air-Defense Arrow Missile''', also called '''ADA Missile''', was an alternative [[Arrow IV Artillery]] missile invented by the [[Capellan Confederation]] for use against [[aerospace fighter]]s. Development of the ADA Missile began in [[3066]], followed by an experimental prototype design and initial production in [[3068]]. It was field-tested by Capellan forces during [[Operation SOVEREIGN JUSTICE]] and later used to combat the [[Word of Blake]], however only [[Death Commando]] units have been observed using these experimental systems.<ref name="TOp353">''Tactical Operations'', p. 353, "Air-Defense Arrow (ADA) Missiles"</ref>
  
==Bibliography==
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== Rules ==
* ''[[Total Warfare]]''
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<div class="gamerules">
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=== Game Rules ===
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Only ground- or naval-based units with an Arrow IV launcher may use ADA Missiles to attack any airborne unit within 2 hexes (or 2 ground mapsheets) and no higher than 8 Altitude on the Low Altitude Map.  ADA Missiles follow the same rules for standard flak attacks found in ''[[Total Warfare]]'' but consider attacks within the same hex/mapsheet as short range, 1 hex/mapsheet as medium and 2 hexes/mapsheets as long.  Units firing ADA Missiles may make no other secondary attacks against other ground targets.<ref name="TOp353"/>
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</div>
  
[[Category:Technology]]
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== References ==
[[Category:Alternate Ammunition]]
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<references />
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== Bibliography ==
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*''[[Tactical Operations]]''
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[[Category:Technology|Air-Defense Arrow Missile]]
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[[Category:Missile Weapons|Air-Defense Arrow Missile]]
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[[Category:Artillery Munitions|Air-Defense Arrow Missile]]

Latest revision as of 12:47, 13 January 2021

Air-Defense Arrow Missile

Description[edit]

The Air-Defense Arrow Missile, also called ADA Missile, was an alternative Arrow IV Artillery missile invented by the Capellan Confederation for use against aerospace fighters. Development of the ADA Missile began in 3066, followed by an experimental prototype design and initial production in 3068. It was field-tested by Capellan forces during Operation SOVEREIGN JUSTICE and later used to combat the Word of Blake, however only Death Commando units have been observed using these experimental systems.[1]

Rules[edit]

Game Rules[edit]

Only ground- or naval-based units with an Arrow IV launcher may use ADA Missiles to attack any airborne unit within 2 hexes (or 2 ground mapsheets) and no higher than 8 Altitude on the Low Altitude Map. ADA Missiles follow the same rules for standard flak attacks found in Total Warfare but consider attacks within the same hex/mapsheet as short range, 1 hex/mapsheet as medium and 2 hexes/mapsheets as long. Units firing ADA Missiles may make no other secondary attacks against other ground targets.[1]

References[edit]

  1. 1.0 1.1 Tactical Operations, p. 353, "Air-Defense Arrow (ADA) Missiles"

Bibliography[edit]