Difference between revisions of "Air-to-Air Arrow Missile"

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==Description==
 
==Description==
The '''Air-to-Air Arrow Missile'''  or '''(AAA) Missile''' was a joint project developed by the [[Lyran Alliance]] and [[Clan Wolf-in-Exile]] in [[3072]]. This [[Arrow IV]] variation was designed in response to [[Clan Jade Falcon]] and [[Word of Blake]] invaders, intended as a means of bolstering friendly aerospace forces fighting against other airborne targets.<ref name=TO357>''Tactical Operations'', p. 357''</ref>
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The '''Air-to-Air Arrow Missile'''  or '''(AAA)''' was a joint project developed by the [[Lyran Alliance]] and [[Clan Wolf-in-Exile]] in [[3072]]. This [[Arrow IV]] variation was designed in response to [[Clan Jade Falcon]] and [[Word of Blake]] invaders, intended as a means of bolstering friendly aerospace forces fighting against other airborne targets.<ref name=TO357>''Tactical Operations'', p. 357''</ref>
  
 
==Rules==
 
==Rules==

Revision as of 17:43, 9 October 2011

Description

The Air-to-Air Arrow Missile or (AAA) was a joint project developed by the Lyran Alliance and Clan Wolf-in-Exile in 3072. This Arrow IV variation was designed in response to Clan Jade Falcon and Word of Blake invaders, intended as a means of bolstering friendly aerospace forces fighting against other airborne targets.[1]

Rules

Game Rules

AAA Missiles weigh 1 ton and may only be mounted on aerospace units; each missile takes up 5 bomb slots. They may be used on the Low Altitude, High Altitude or Space maps, but cannot cross the Atmosphere/Space divide. AAA Missiles may be fired at ground targets or while fighting over the Ground mapsheet, but suffer to-hit modifiers to their attack rolls.[1]

References

  1. 1.0 1.1 Tactical Operations, p. 357

Bibliography