Difference between revisions of "Air-to-Air Arrow Missile"
m (copyedits) |
m |
||
Line 1: | Line 1: | ||
==Description== | ==Description== | ||
− | The '''Air-to-Air Arrow Missile''' or '''(AAA) | + | The '''Air-to-Air Arrow Missile''' or '''(AAA)''' was a joint project developed by the [[Lyran Alliance]] and [[Clan Wolf-in-Exile]] in [[3072]]. This [[Arrow IV]] variation was designed in response to [[Clan Jade Falcon]] and [[Word of Blake]] invaders, intended as a means of bolstering friendly aerospace forces fighting against other airborne targets.<ref name=TO357>''Tactical Operations'', p. 357''</ref> |
==Rules== | ==Rules== |
Revision as of 17:43, 9 October 2011
Description
The Air-to-Air Arrow Missile or (AAA) was a joint project developed by the Lyran Alliance and Clan Wolf-in-Exile in 3072. This Arrow IV variation was designed in response to Clan Jade Falcon and Word of Blake invaders, intended as a means of bolstering friendly aerospace forces fighting against other airborne targets.[1]
Rules
Game Rules
AAA Missiles weigh 1 ton and may only be mounted on aerospace units; each missile takes up 5 bomb slots. They may be used on the Low Altitude, High Altitude or Space maps, but cannot cross the Atmosphere/Space divide. AAA Missiles may be fired at ground targets or while fighting over the Ground mapsheet, but suffer to-hit modifiers to their attack rolls.[1]