Difference between revisions of "Classic BattleTech Companion"

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| image = CBTComp.jpg
 
| image = CBTComp.jpg
 
| name = Classic BattleTech Companion
 
| name = Classic BattleTech Companion
| publisher = [[FanPro]]
 
| year = 2003
 
| production code = 10975
 
| ISBN = 3-89064-975-0
 
| MSRP = 24.99
 
| type = Rules Expansion
 
| primary writing =
 
*[[Herbert Beas]]
 
*[[Loren Coleman]]
 
*[[Chris Hartford]]
 
*[[Peter Killinger]]
 
*[[David L. McCulloch]]
 
*[[Mike Miller]]
 
*[[Tanja Mostel]]
 
*[[Heiko Oertel]]
 
*[[Peter Smith]]
 
*[[Brant Sponberg]]
 
*[[Kevin Stein]]
 
*[[Christoffer Trossen]]
 
*[[Andreas Zuber]]
 
*[[Gabreil Zupcan]]
 
 
| product development = [[Randall N. Bills]]
 
| product development = [[Randall N. Bills]]
 +
| primary writing = [[Herbert Beas]] <br /> [[Loren Coleman]] <br /> [[Chris Hartford]] <br /> [[Peter Killinger]] <br /> [[David L. McCulloch]] <br /> [[Mike Miller]] <br /> [[Tanja Mostel]] <br /> [[Heiko Oertel]] <br /> [[Peter Smith]] <br /> [[Brant Sponberg]] <br /> [[Kevin Stein]] <br /> [[Christoffer Trossen]] <br /> [[Andreas Zuber]] <br /> [[Gabreil Zupcan]]
 
| cover = [[Kevin McCann]]
 
| cover = [[Kevin McCann]]
| illustrations =
+
| illustrations = [[Maike Hallmann]] <br /> [[Janine Karbulka]] <br /> [[Chris Lewis]] <br /> [[Tanja Mostel]] <br /> [[Matthew Plog]] <br /> [[Steve Prescott]]
*[[Maike Hallmann]]  
+
| type = Rule Book
*[[Janine Karbulka]]
+
| publisher = [[FASA]]
*[[Chris Lewis]]
+
| year = 2003
*[[Kevin McCann]]
 
*[[Tanja Mostel]]
 
*[[Matthew Plog|Matt Plog]]
 
*[[Steve Prescott]]
 
 
| pages = 258
 
| pages = 258
 +
| production code = [http://classicbattletech.com/index.php?action=products&mode=full&id=82 10975]
 +
| ISBN =  3890649750
 
}}
 
}}
  
 +
==Description==
 +
The '''''Classic BattleTech Companion''''' is an expansion to ''[[MechWarrior, Third Edition]]'' (and its reprinted title, ''[[Classic BattleTech RPG]]''). This book compiles the additional life paths that were published in the Field Manual series and completes it for the titles that came before the release of the third edition. ''CBT Companion'' also enables players to create characters using a point-based system instead of using random rolls on the life paths, while also giving a peek behind the scenes to provide Gamemasters with guidelines on creating new life paths. Further, it adds new traits and skills to the ever-growing list. A detailed section on creatures gives Gamemasters dozens to use and provides the rules so that they can create their own. Rules for constructing your own [[battle armor]] first appeared here, before being updated in ''[[TechManual]]''. Finally, advice on running the game, helpful tools for GMs, and a simple system for administering landholds are all provided. An appendix with blank record sheets contains a battle armor construction worksheet and an expanded, two-page character sheet.
 +
 +
==From the back cover==
 +
{{quote|''It is the 31st century. Across the vastness of interstellar space, awesome powers vie for supremacy. Amidst this swirl of unending conflict stride [[BattleMech]]s, huge robotic weapons of war piloted by elite [[MechWarrior (pilot)|MechWarrior]]s. Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character from the [[Inner Sphere]], the [[Clans]] or the [[Periphery]], you will decide the ultimate fate of the galaxy.''
  
==Description==
+
''Enter the exciting [[BattleTech]] universe, stepping outside of your BattleMech and embracing the richness of a vast, detailed science fiction setting. [[MechWarrior (RPG)|Classic BattleTech RPG]] contains all the rules and source material players and Gamemasters need, including a unique character creation system that generates game abilities and background story at the same time. Time to let your imaginations soar!''}}
The '''''Classic BattleTech Companion''''' is an expansion to ''[[MechWarrior, Third Edition]]'' (and its reprinted title, ''[[Classic BattleTech RPG]]''). This book compiles the additional life paths that were published in the Field Manual series and completes it for the titles that came before the release of the third edition. ''CBT Companion'' also enables players to create characters using a point-based system instead of using random rolls on the life paths, while also giving a peek behind the scenes to provide gamemasters with guidelines on creating new life paths. Further, it adds new traits and skills to the ever-growing list. A detailed section on creatures gives gamemasters dozens to use and provides the rules so that they can create their own. Rules for constructing your own [[battle armor]] first appeared here, before being updated in ''[[TechManual]]''. Finally, advice on running the game, helpful tools for GMs, and a simple system for administering landholds are all provided. An appendix with blank record sheets contains a battle armor construction worksheet and an expanded, two-page character sheet.
 
 
  
 
==Contents==
 
==Contents==
*"Just Another Day"
+
* "Just Another Day"
*Introduction
+
* Introduction
*Character Creation
+
 
:How to Use the Life Path System
+
* Character Creation
:Life Path Creation
+
** How to Use the [[Life Path]] System
:Affiliations
+
** Life Path Creation
:Additional Paths
+
** Affiliations
::Stage 2 and 3
+
** Additional Paths
::Stage 3: Higher Education
+
*** Stage 2 and 3
::Stage 4 Life Paths
+
*** Stage 3: Higher Education
:Point-Based Character Creation System
+
*** Stage 4: Life Paths
*Traits
+
** Point-Based Character Creation System
*Skills
+
 
*Creatures
+
* Traits
:How to Use this Section
+
* Skills
:General Concepts and Rules
+
 
:Movement
+
* Creatures
:Creatures in Combat
+
** How to Use this Section
:Carnivorous Plants
+
** General Concepts and Rules
:Creature Creation
+
** Movement
:Creatures of the Galaxy
+
** Creatures in Combat
*Combat
+
** Carnivorous Plants
:New Terrain Types
+
** Creature Creation
:Terrain Conditions
+
** Creatures of the Galaxy
:Weather Conditions
 
*Battle Armor Construction
 
:Design the Chassis
 
:Add Other Equipment
 
:Add Manipulators, Weapons, Ammunition and Other Equipment
 
:Finalize Design
 
:Equipment
 
:Costs
 
:Classic BattleTech RPG Rules Expansion
 
:Battle Value
 
:Skill/Experience Level Multipliers
 
:BattleTech Rules Expansion
 
:BattleForce 2 Rules Expansion
 
*Running the Game
 
:Running Adventures
 
:Organization and Administration of a Landhold
 
:Advanced Contacts and Enemies Rules
 
:Non-Player Characters (NPCs) Generator Rules
 
:Generating Encounters
 
:Skill Advancement
 
:Battle Armor
 
:BattleMechs
 
:Life in the BattleTech Universe
 
*Index
 
  
 +
* Combat
 +
** New Terrain Types
 +
** Terrain Conditions
 +
** Weather Conditions
  
==Notes==
+
* [[Battle Armor]] Construction
 +
** Design the Chassis
 +
** Add Other Equipment
 +
** Add Manipulators, Weapons, Ammunition and Other Equipment
 +
** Finalize Design
 +
** Equipment
 +
** Costs
 +
** [[MechWarrior (RPG)|Classic BattleTech RPG]] Rules Expansion
 +
** [[Battle Value]]
 +
** Skill/Experience Level Multipliers
 +
** BattleTech Rules Expansion
 +
** [[BattleForce 2]] Rules Expansion
  
 +
* Running the Game
 +
** Running Adventures
 +
** Organization and Administration of a Landhold
 +
** Advanced Contacts and Enemies Rules
 +
** Non-Player Characters (NPCs) Generator Rules
 +
** Generating Encounters
 +
** Skill Advancement
 +
** Battle Armor
 +
** [[BattleMech]]s
 +
** Life in the BattleTech Universe
  
 +
* Index
  
 
[[Category:Books]]
 
[[Category:Books]]
 +
[[Category:Rule Books]]

Revision as of 22:57, 29 November 2008

Template:InfoBoxBook

Description

The Classic BattleTech Companion is an expansion to MechWarrior, Third Edition (and its reprinted title, Classic BattleTech RPG). This book compiles the additional life paths that were published in the Field Manual series and completes it for the titles that came before the release of the third edition. CBT Companion also enables players to create characters using a point-based system instead of using random rolls on the life paths, while also giving a peek behind the scenes to provide Gamemasters with guidelines on creating new life paths. Further, it adds new traits and skills to the ever-growing list. A detailed section on creatures gives Gamemasters dozens to use and provides the rules so that they can create their own. Rules for constructing your own battle armor first appeared here, before being updated in TechManual. Finally, advice on running the game, helpful tools for GMs, and a simple system for administering landholds are all provided. An appendix with blank record sheets contains a battle armor construction worksheet and an expanded, two-page character sheet.

From the back cover

It is the 31st century. Across the vastness of interstellar space, awesome powers vie for supremacy. Amidst this swirl of unending conflict stride BattleMechs, huge robotic weapons of war piloted by elite MechWarriors. Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character from the Inner Sphere, the Clans or the Periphery, you will decide the ultimate fate of the galaxy.

Enter the exciting BattleTech universe, stepping outside of your BattleMech and embracing the richness of a vast, detailed science fiction setting. Classic BattleTech RPG contains all the rules and source material players and Gamemasters need, including a unique character creation system that generates game abilities and background story at the same time. Time to let your imaginations soar!

Contents

  • "Just Another Day"
  • Introduction
  • Character Creation
    • How to Use the Life Path System
    • Life Path Creation
    • Affiliations
    • Additional Paths
      • Stage 2 and 3
      • Stage 3: Higher Education
      • Stage 4: Life Paths
    • Point-Based Character Creation System
  • Traits
  • Skills
  • Creatures
    • How to Use this Section
    • General Concepts and Rules
    • Movement
    • Creatures in Combat
    • Carnivorous Plants
    • Creature Creation
    • Creatures of the Galaxy
  • Combat
    • New Terrain Types
    • Terrain Conditions
    • Weather Conditions
  • Battle Armor Construction
    • Design the Chassis
    • Add Other Equipment
    • Add Manipulators, Weapons, Ammunition and Other Equipment
    • Finalize Design
    • Equipment
    • Costs
    • Classic BattleTech RPG Rules Expansion
    • Battle Value
    • Skill/Experience Level Multipliers
    • BattleTech Rules Expansion
    • BattleForce 2 Rules Expansion
  • Running the Game
    • Running Adventures
    • Organization and Administration of a Landhold
    • Advanced Contacts and Enemies Rules
    • Non-Player Characters (NPCs) Generator Rules
    • Generating Encounters
    • Skill Advancement
    • Battle Armor
    • BattleMechs
    • Life in the BattleTech Universe
  • Index