Difference between revisions of "Classic BattleTech Miniatures Rules (PDF)"
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==Description== | ==Description== | ||
− | The '''Classic BattleTech Miniatures Rules''' is a free | + | The '''Classic BattleTech Miniatures Rules''' is a free PDF created by [[FanPro]] and offered by [[CGL]] on both the CGL and [[BattleCorps]] websites, detailing how to convert the [[Classic BattleTech]] rules for use on 3-D terrain. |
==From the Website== | ==From the Website== |
Revision as of 17:42, 9 October 2021
Classic BattleTech Miniatures Rules | |
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Product information | |
Type | Rulebook (PDF) |
Development | Randall N. Bills |
Primary writing | Ray Arrastia Rick Sardinas |
Pages | 24 |
Illustrations | Franz Vohwinkel |
Publication information | |
Publisher | FanPro |
Product code | 35101m |
First published | 2006 |
ISBN-10 | none Parameter error in {{ISBN}}: invalid character |
MSRP | Free |
Content | |
Contents
Description
The Classic BattleTech Miniatures Rules is a free PDF created by FanPro and offered by CGL on both the CGL and BattleCorps websites, detailing how to convert the Classic BattleTech rules for use on 3-D terrain.
From the Website
“ | Classic BattleTech Miniatures Rules is a 24-page, free PDF that contains a set of conversion rules that allows players to play Classic BattleTech as a table-top miniatures game (on 3-D terrain using rulers, and without the hex grid).
Please keep in mind that this is a set of conversion rules. Total Warfare is still needed to play, as an understanding of that rule set forms the basis for these rules adjustments. |
” |
Contents
- Introduction
- Components
- Playing the Game
- Ground Movement
- Aerospace Movement
- Combat
- Buildings
- Support Vehicles
- Aerospace Units
- Infantry
- Tables
Notes
- This should not be confused with the book Classic BattleTech Miniatures Rules, which shares the name.
- The file can be accessed at BattleCorp's BattleShop or at CBT's page for the title.