Difference between revisions of "Critical Hit (CCG - CommandersEdition)"
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| Allegiance = None | | Allegiance = None | ||
| Text = Play only during battle. | | Text = Play only during battle. | ||
+ | |||
Choose one of your Units. Roll a die: | Choose one of your Units. Roll a die: | ||
− | 1-5: Return this card to your hand after the mission | + | |
+ | 1-5: Return this card to your hand after the mission<br /> | ||
6: That Unit gets +6 attack. | 6: That Unit gets +6 attack. | ||
− | + | ||
+ | {{quote|''Make it a priority to locate your enemy's ammo bin. Once you figure out where the ammunition is stored, the rest is easy.''|''Light 'Mech Pilot's Handbook'', Chapter 12, Section 3}} | ||
| Artist = Mike Jackson | | Artist = Mike Jackson | ||
| Rarity = Common | | Rarity = Common | ||
}} | }} |
Latest revision as of 01:43, 10 March 2010
Rarity: Common
Critical Hit | ||||||||
Mission - None | ||||||||
Play only during battle. Choose one of your Units. Roll a die: 1-5: Return this card to your hand after the mission
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Illus: Mike Jackson © WotC. All Rights Reserved |