Difference between revisions of "En Passant (short story)"

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[[Category:Short Stories]]
 
[[Category:Works by Phaedra M. Weldon]]
 
[[Category:Works by Phaedra M. Weldon]]

Revision as of 15:33, 3 December 2010

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First published online on BattleCorps on 18 August 2004, En Passant by Phaedra M. Weldon first introduced the character of Päl Wyndham-Sandoval, whose story was continued in Epaulet Mate and Fianchetto.

En Passant was also included in the printed BattleCorps anthology, The Corps.

Teaser text

Päl Wyndham-Sandoval has just returned to Robinson after three years away fighting the Combine. But is home really ever a safe harbor?

Plot summary

Scion of a noble family, Päl Wyndham-Sandoval has returned from a three-year tour of duty as a MechWarrior with the Robinson Rangers. Reporting on the new Duke Tancred Sandoval's plans about easing relations with Theodore Kurita to his parents, he is embroiled in politics against his wishes. His support of this policy and his loyalty to the Duke cause an argument. Päl's parents regard Victor Steiner-Davion and his allies, including the Duke, as essentially selling out to the Draconis Combine. Subsequently, Päl comes to realize that he is a stranger to his own three-year old son, who is becoming another pawn on the political board; whis wet-nurse even describes the infant as the Baroness' pet project.

At a reception in honor of his return, Päl notices a black-clad intruder on the estate and happens to eavesdrop on a discussion where his father warns other nobles about how the new Duke's actions will weaken House Davion's defenses against an attack by House Kurita that he claims is likely to occur, in an obvious attempt to sway their already wavering loyalty away from the Duke. Later that night, Päl discovers and brings down an assassin, but both Päl and his wife Khim are wounded in the process. When pressed by Päl, the dying assassin claims that Baroness Wyndham-Sandoval sent him. Small tidbits later reinforce Päl's impression that his own mother set him up to be killed, to blame his death on the Draconis Combine to further his parents' political agenda. Päl comes to regard the political landscape as a chess board, where he is a mere pawn that his mother was going to sacrifice.

Taking up the deadly political game, Päl turns the tables on his mother by claiming in front of the assembled guests at the reception that the assassin had confessed to have been sent by Katherine Steiner-Davion.

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Notes

The story is named after a chess move where a Pawn can be taken if it moved out two squares from its starting position instead of one (a unique move permissible only on a given pawn's first move) to a position adjacent to an enemy pawn; the enemy pawn may then take it en passant ("in passing") as if it had only moved a single square.