|Time period:||2319 - present|
|Controlled systems:||approx. 350|
|Military:||Draconis Combine Mustered Soldiery (DCMS) and Draconis Combine Admiralty (DCA)|
|Secret Service:||Internal Security Force (ISF) - Order of Five Pillars (O5P)|
The Draconis Combine is one of the Successor States, located in the "north-east" quadrant of the Inner Sphere. The Combine is ruled by the Coordinator, the head of House Kurita. His court is located on Luthien.
The Draconis Combine has been ruled by House Kurita since its founding in 2319 by Shiro Kurita, perhaps a descendant of Takeo Kurita, a Vice-Admiral in the Imperial Japanese Navy during World War II on Terra.
The Coordinator is a hereditary dictator, who rules over his domain armed with a well-equipped, fanatical military and an ever-pervasive, all-seeing civilian bureaucracy. Two rival intelligence agencies, the ISF (Internal Security Force) and the O5P (Order of Five Pillars) keep watch against any potential internal threat from commoners, ambitious nobles, and members of the Coordinator's own family. (However, the physical protection of the Coordinator falls to his own personal cohort, who are recruited from the military, not the intelligence services).
The idée fixe of the Combine and the Coordinator is conquest. The Combine employs a large, skilled military, the Draconis Combine Mustered Soldiery, that has often been used to expand the realm at the expense of its neighbors.
- Total (Inhabited) Systems: 243
- Estimated Population (3130): 729,000,000,000
- Dominant Language(s): Japanese (official), Arabic, English
- Dominant Religion(s): Shinto (official), Buddhism, Islam
- Unit of Currency: Ryu (1 ryu = 0.94 C-Bills / 2.30 C-Bills (3145))
Unlike most of the other Successor States, the Draconis Combine is a military dictatorship, ruled by the Coordinator. It still operates on the basis of a feudal system, however, so most governmental apparatuses are roughly similar. The main difference for the common person is that they have no rights, only duties. It is often referred to as the Pillar of Gold.
Depending on the point in history, the Combine is divided into anywhere between three and five districts. There are both Military Districts and Government Districts. While the names are the same and the areas they control are nearly identical, there are occasional territorial differences between the two. This structure continues down to the prefecture level, each of which has a military and a civilian leader. The civilian leader (a duke) generally deals with the actual minutiae of administration, while the military leader (a Tai-shu or Tai-sho) makes the executive decisions.
No matter the position, a regional leader has the authority to rule as he or she sees fit, so long as no decrees from a higher-up are contradicted. Of course, regional leaders must also interpret and carry out the orders of the Coordinator as best they can.
Past and present Districts include the following :
- Pesht Military District
- Galedon Military District
- Benjamin Military District
- Dieron Military District Formed after the fall of the Star League. Relinquished to the Republic of the Sphere. Later reformed by the Combine.
- Rasalhague Military District Relinquished upon the formation of the Free Rasalhague Republic. Remaining worlds reformed into the Alshain Military District.
- Alshain Military District Formed from the remaining Rasalhague Military District worlds. Almost completely conquered by Clan Ghost Bear.
The military of the Combine, the Draconis Combine Mustered Soldiery (DCMS) has traditionally been one of the strongest in the Inner Sphere. The Combine was founded upon the principles of bushido, the way of the warrior. Thanks to this, the military has a large pool of skilled individuals to draw from. Enlistment in the DCMS is seen as the fastest way to get ahead in the world, as every person in the military, even a lowly rifleman, is respected. The DCMS is also referred to as the Pillar of Steel and the Arm of the Dragon.
A detailed list of some DCMS manufacturer and company centers.
- BBP Industries
- Dharma HyperSpace
- Kurita Combine Munitions Corporation
- Midway WarShip Yard
- New Samarkand WarShip Yard
- Stellar Trek
- Terada WarShip Yard
- Togura Shipyards
- Tomori Trans Industrial
- Wakazashi Enterprises
- Buda Imperial Vehicles
- Bulldog Enterprises
- Galileo Instruments
- Independence Weaponry
- LexaTech Industries
- Luthien Armor Works
- Maltex Corporation
- New Samarkand Metals
- Sapphire Metals
- Scarborough Manufacturers
- Telfar BattleMechs
- Wakazashi Enterprises
- Yori 'Mech Works
Asian religions such as Shinto and Buddhism are heavily favored in the Combine. Christianity is tolerated due to the influence of Rasalhague. Judaism is actively repressed, while Islam is only tolerated in the worlds of the Azami.
The roots of the Draconis Combine lie with the Alliance of Galedon between the worlds Galedon V and New Samarkand. Under the leadership of Shiro Kurita, the Alliance, rechristened the Draconis Combine in 2319, used threats, intimidation, deceit, and outright military conquest to expand. He established House Kurita, the ruling dynasty of the Combine whose reign was interrupted only by the rule of the Von Rohrs family from 2421 until they were wiped out in 2510.
Shiro ordered an assault on the Principality of Rasalhague in 2330 that was largely successful, except that the integration of the Rasalhagians into Draconian culture was never complete. The Combine also attempted to conquer the Azami worlds in 2497 with limited success.
The Combine was the last Inner Sphere nation to join the Star League. Following the League's collapse, Coordinator Minoru Kurita was the first Council Lord to declare himself First Lord, leading to the First Succession War. The Succession Wars were unkind to humanity and created a backslide in technology. The unofficial end of the Third Succession War is considered to be 3025.
Following the Fourth Succession War and facing the prospect of a super-state, the Federated Commonwealth, on its border; the Combine recognized the independence of the Free Rasalhague Republic to create a buffer state and secure higher-technology weapons through ComStar. These proved useful when the Commonwealth did invade in the War of 3039.
The Clan Invasion resulted in a huge loss of territory for the Combine, which even had to fight on Luthien. They were able to regain some of the lost worlds in Operation Bulldog. Coordinator Theodore Kurita sought to lessen the impact of bushido on his troops so that they would be more willing to accept flexible tactics that would be useful against the Clans. The kokuryu-kai opposed his reforms and launched a full-scale rebellion at the same time as the Word of Blake started their Jihad.
The Combine emerged from the Jihad weakened, though still powerful compared to their neighbors. After the blackout in 3132, the Combine launched an invasion of the Republic of the Sphere. A series of assassinations placed Yori Kurita, the illegitimate descendant of Theodore, on the throne.
Star League Era
Draconis Combine in 2822 after First Succession War
Draconis Combine after Second Succession War
Draconis Combine after Third Succession War
Draconis Combine afer War of 3039 - 3040 Map
before Clan Invasion
Draconis Combine after Operation REVIVAL 3052 Map
Draconis Combine after FedCom Civiel War 3067 Mpag
creation of the Republic of the Sphere
before Gray Monday
- House Kurita (The Draconis Combine), pp 8-9
- Touring the Stars, p. 7
- Era Report: 3145, p.194, "Currency Conversion Table"
- Strategic Operations, p. 15
- Tactical Operations, p. 15
- Technical Readout: 3075, p. 202, "Sabaku Kaze Heavy Scout Hover Tank"
- 20 Year Update
- Black Dragon
- Blake Ascending
- Blood Legacy
- Daughter of the Dragon
- Dawn of the Jihad
- Dragon Rising
- Grave Covenant
- FedCom Civil War
- Field Manual: Draconis Combine
- Field Manual: Updates
- Ghost War
- Hearts of Chaos
- Heir to the Dragon
- House Kurita (The Draconis Combine)
- Jihad Hot Spots: 3070
- Jihad Hot Spots: 3072
- Lethal Heritage
- Lost Destiny
- Path of Glory
- Patriots and Tyrants
- Prince of Havoc
- Strategic Operations
- Storms of Fate
- Tactical Operations
- Technical Readout: 3075
- Touring the Stars
- Warrior: En Garde
- Warrior: Riposte
- Warrior: Coupé
- Wolves on the Border