Guia del Juego de Rol Battletech

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This was a one-shot magazine printed in 1994 by the company owning Battletech rights at that time in Spain (Zinco). It was designed to give spanish players an overall status of the Battletech franchise at that movement and also provide some scenarios & ideas.

The magazine started with several sections describing the in-universe history as well has the history franchise. The second section was dedicated to all the books & boxes printed at that time. It included a shot explanation on each and everyone of them. The third section was dedicated to the Mechwarrior Roleplaying game. Then it started with information usable for all players: A short section for ideas on scenarios that mixed battletech and mechwarrior Two new mechs:

- SPARTACUS: a 100T mech armed with a CPP and a LRM20 (with a lot of amunition). It is a very bad designed mech, a 3/5 with 25 heatsinks and 15t of amunition, an even worse mech that the Banshee. No historical information on the mech was given.

- RAMPAGE: a 60T mech (not to be confused with the Amaris mech) armed with a CPP and two Small Lasers. Again, a very bad designed, a 5/8/4 with 16 heatsinks and 8t of armour. This mech also had no background information at all.

Both designs are bad... very bad and even with actual programs they are not possible to be created with the current rules. They are either overweight issues or underweight, resulting in failure designs.

An adventure for battletech & mechwarrior: Codename Satan, in which a small force of one Lance is contracted on 3026 by House Davion to raida desert planet belonging to House Liao, Tikara V (a non canonical planet), where they are to raid a secret investigation center where House Liao is developing and unknown weapon. After a short fight with the lance defending the base, the commandos attached to the mercenary unit have to raid the secret facility, that is in total disarray after an issue with the lethal airborne weapon they are working with. It is expected for the mercenaries to get that secret gas weapon (what can only be described as a mass-murder weapon) and escape with it to the dropship. On their way back they are going to be chased by a Lance from the Big Mac and also attached by three long toms that defend the sector. At the end, once back in Davion space they are going to discover that what they found was not interesting for House Davion and payment will be hard to get.

A section giving some tips on Battlemech painting.

Four battletech scenarios, small, with one or two mechs per side tops.

Battletech and computers: a short section on the battlech pc products at that time.

Giant robots in science-fiction: an overall view on science fiction involving giant robots.


In overall, an interesting magazine at that time.