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Difference between revisions of "Kevin Long"

(New page: '''Kevin Long''' is a North American RPG and video game artist who worked on the FASA BattleTech line. Outside of his Battletech work, Long is perhaps better known for working for ...)
 
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'''Kevin Long''' is a North American RPG and video game artist who worked on the [[FASA]] [[BattleTech]] line. Outside of his Battletech work, Long is perhaps better known for working for Palladium Books during the late 1980s and early 1990s, notably as the primary US artist on the ''Robotech RPG'' which resulted in him drawing many of the [[Unseen]].
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| name                = Kevin Long
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| Occupation          = Artist
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==Character Brief==
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'''Kevin Long''' is a North American RPG and video game artist who worked on the [[FASA]] [[BattleTech]] line. Outside of his BattleTech work, Long is perhaps better known for working for Palladium Books during the late 1980s and early 1990s, notably as the primary US artist on the ''Robotech RPG'' which resulted in him drawing many of the [[Unseen]].
  
 
At last report, Long was working for Raven Software as a 2D artist.
 
At last report, Long was working for Raven Software as a 2D artist.
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==References==
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*http://sirtenzan.tripod.com/RIFTS/official.html
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*http://www.mobygames.com/developer/sheet/bio/developerId,9823/
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*http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=897
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*BattleTech-related [[:Category:Works_by_Kevin_Long|artwork by Kevin Long]]
  
 
[[Category:PeopleReal|Long, Kevin]]
 
[[Category:PeopleReal|Long, Kevin]]

Latest revision as of 19:21, 26 May 2020

Kevin Long
Occupation Artist

Character Brief[edit]

Kevin Long is a North American RPG and video game artist who worked on the FASA BattleTech line. Outside of his BattleTech work, Long is perhaps better known for working for Palladium Books during the late 1980s and early 1990s, notably as the primary US artist on the Robotech RPG which resulted in him drawing many of the Unseen.

At last report, Long was working for Raven Software as a 2D artist.

References[edit]