Difference between revisions of "Krise"
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Assaultdoor (talk | contribs) m (Added the production year from the MUL.) |
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| Tech Base = [[Inner Sphere]] | | Tech Base = [[Inner Sphere]] | ||
| Cost = ??? | | Cost = ??? | ||
− | | Introduced = | + | | Introduced = |
+ | | production year = 3067 | ||
+ | | year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/4465/krise-pal-standard MUL online date for ''{{PAGENAME}}'']''</ref> | ||
| Mass = 400 | | Mass = 400 | ||
| Top Speed = 30 | | Top Speed = 30 |
Revision as of 12:53, 23 April 2022
Krise PA(L) Exoskeleton | |
Production information | |
---|---|
Manufacturer | Gortex Multi-E |
Production Year | 3067[1] |
Use | Search & Rescue |
Weight Class | Light Exoskeleton |
Tech Base | Inner Sphere |
Cost | ??? C-bills |
Introduced | |
Technical specifications | |
Mass | 400 kg |
Top Speed | 30 km/h |
Armament |
None |
Armor Type | Standard |
BV (2.0) | 6[2] |
Description
The Krise was created by Federated Suns-based emergency equipment manufacturer Gortex Multi-E to expand their line of rescue equipment offerings. This exoskeleton came into existence thanks to the advancements of military Battle Armors.[3][4]
The suit was designed for basic Search and Rescue, however a major flaw in the design was the fact that it couldn't handle the intense heat from fires. Despite the failing in this area, the Krise was accepted by the Federated Suns.[3]
Weapons and Equipment
The suit was able to move up to 30 km/h and utilized built-in Jump Jets for increased mobility. The Krise was also equipped with a Salvage Arm and a Search Light in its left arm and a Cutting Torch fitted to its right. It also benefits from Extended Life Support and Improved Sensors in its main body.[3]