Difference between revisions of "Maximum Tech"

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{{InfoBoxBook
 
{{InfoBoxBook
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| image = [[Image:cbtmtr.jpg|191px]]
 
| name = Maximum Tech
 
| name = Maximum Tech
 
| Publisher = [[FASA]]
 
| Publisher = [[FASA]]
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Included in the rule book were additions for new terrain types, a replacement rule for Line-of-Sight (LOS) that took into account a special case, and weather and extreme conditions. All of the rules in the source book are optional and were intended to add to game play. Finally, the book introduced the Battle Value (BV) system for evaluating [[BattleMech|'Mech]] and vehicle abilities.
 
Included in the rule book were additions for new terrain types, a replacement rule for Line-of-Sight (LOS) that took into account a special case, and weather and extreme conditions. All of the rules in the source book are optional and were intended to add to game play. Finally, the book introduced the Battle Value (BV) system for evaluating [[BattleMech|'Mech]] and vehicle abilities.
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Several of the rules that were first introduced into BattleTech through ''Maximum Tech'' became tournament legal with the publication of ''[[Total Warfare]]'', including using a [[MechWarrior (pilot)|MechWarrior]]'s piloting skill as the base for physical attacks.
  
 
==Contents==
 
==Contents==
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==Notes==
 
==Notes==
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[[FanPro]] later re-released ''Maximum Tech'' as ''Maximum Tech, Revised Edition''.
 
[[Category:Books]]
 
[[Category:Books]]

Revision as of 09:45, 10 August 2007

Template:InfoBoxBook

Description

Maximum Tech added many new rules to the base BattleTech game play. Published after the addition of the Clans to the game, the book focused on technologies and rules that affected game play in the 3056 time frame and later.

Included in the rule book were additions for new terrain types, a replacement rule for Line-of-Sight (LOS) that took into account a special case, and weather and extreme conditions. All of the rules in the source book are optional and were intended to add to game play. Finally, the book introduced the Battle Value (BV) system for evaluating 'Mech and vehicle abilities.

Several of the rules that were first introduced into BattleTech through Maximum Tech became tournament legal with the publication of Total Warfare, including using a MechWarrior's piloting skill as the base for physical attacks.

Contents

Introduction
How to Use This Book
Terrain and Movement
Expanded Terrain and Weather Rules
Movement Modes
Skidding
Piloting Skill Rolls
Movement Dice
Combat
General Rules
Weapons Attacks
Physical Combat
Heat
Vehicles
Vehicle Crews
Movement
Combat
VTOL Combat
Infantry
Rules
Equipment
Special Operations
Miscellaneous Rules
Artillery
Skills and Abilities
Dueling Rules
Structures
Smoke
Concealing Information
Double-Blind Rules
Scavenging and Repair
Construction
General Rules
BattleMech Construction
Vehicle Construction
Equipment
Active Probes
Anti-Missile Systems
Anti-Personnel Pods
Armor
Artemis V Fire-Control System
Artillery Cannons
Autocannons
Case II
Coolant Pod
ECM Suites
ER Pulse Lasers
Flamers
Gauss Rifle
Grenade Launchers
Hand-Held Weapons
Heat Sinks
Jump Jets
Machine Guns
Medium-Range Missiles (MRMs)
Missiles
NARC Missile Beacons
Null Signature System
Particle Projector Cannon (PPC)
Pulse Lasers
Supercharger
Sword
Targeting Computer
Thunderbolt Launcher
Costs
Battle Value System
Calculating BattleMech BV
Calculating Conventional Vehicle BV
Infantry
Weapon and Equipment Battle Values
Skill/Experience Level Multipliers
Level Three Battle Values
Forms and Tables

Notes

FanPro later re-released Maximum Tech as Maximum Tech, Revised Edition.