MechCommander 2/Equipment
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This article was last edited by Raven 2C (talk | contribs) 9 years ago. (Update timer) |
Below is a listing of all equipment available in MechCommander 2 and its stand-alone modifications. The most major mods available are MechCommander OmniTech and Wolfman's MC2-X mod.
Ballistic Weapons
Light Gauss Rifle
Availability | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|
Vanilla MC2 | 1 | 6 | N/A | Long | 12 | 2 x 3 | 6.67 | 34 | 7200 |
Availability | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|
MCO | 1 | 5.5 | 50 | 400 | 12 | 2 x 2 | 5 | 32 | 3790 |