MechWarrior: The BattleTech Role Playing Game, Second Edition

Revision as of 08:39, 10 October 2007 by 170.211.210.30 (talk)

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Description

MechWarrior, Second Edition was the update to the original MechWarrior role-playing game. The system allowed for easy integration with BattleTech and provided rules for creating characters and military units. The book also provided rules for handling personal combat, as well as encounter tables for random events in adventures. The final third of the book provided a wealth of information about the BattleTech storyline, including descriptions of most of the interstellar nations and Clans, including ComStar. MechWarrior, Second Edition is a resource to any gamemaster for its information concerning space travel, HPGs, and economics.


Contents

  • Introduction
Using the Book
Integrating BattleTech
  • "Black Cats Cross Your Path"
  • Playing the Game
  • Game Mechanics
Skill Rolls
  • Characters
Creating Characters
Archetypes
Adapting Original MechWarrior
Character Advancement
  • Personal Combat
Damage and Recovery
  • Running the Game
Gamemastering MechWarrior
Creating a 'Mech Unit
Encounters and Events
  • Equipment
  • The BattleTech Universe
  • Historical Overview
  • The Successor States
  • Minor Powers
  • The Games
  • New Avalon Institute of Science
  • The Periphery
  • The Clans
  • ComStar
  • Economics
  • BattleMechs
  • Space Travel
  • HyperPulse Generator
  • Titles and Nobility

Notes