MechWarrior (1992 Video Game Resource)
Revision as of 16:12, 21 October 2007 by DragonoftheRust (talk | contribs)
Effect | Code |
---|---|
Never run out of any ammunition: | 3CCD-D404 and 3CCD-4404 |
100 Short-Range Missiles: | 102F-C7A4 |
200 Short-Range Missiles: | A62F-C7A4 |
Unlimited Short-Range Missiles: | EE2F-C7A4 |
100 Short-Range Homing Missiles: | 1024-CD04 |
200 Short-Range Homing Missiles: | A624-CD04 |
Unlimited Short-Range Homing Missiles: | EE24-CD04 |
80 Medium-Range Missiles: | 9D24-CDA4 |
100 Medium-Range Missiles: | 1024-CDA4 |
Unlimited Medium-Range Missiles: | EE24-CDA4 |
80 Medium-Range Homing Missiles: | 9D24-CF04 |
100 Medium-Range Homing Missiles: | 1024-CF04 |
Unlimited Medium-Range Homing Missiles: | EE24-CF04 |
40 Long-Range Missiles: | 4624-CFA4 |
100 Long-Range Missiles: | 1024-CFA4 |
Unlimited Long-Range Missiles: | EE24-CFA4 |
40 Long-Range Homing Missiles: | 4624-C404 |
100 Long-Range Homing Missiles: | 1024-C404 |
Unlimited Long-Range Homing Missiles: | EE24-C404 |
Unlimited Machine Gun ammunition: | EE24-C4A4 |
32 million C-bills on pick up: | DD38-146D |
Start with 100,000 C-bills: | 103E-C4AD |
Start with 250,000 C-bills: | EC3E-C4AD |
Start with 562,000 C-bills: | D43E-C7DD |
Start with 1,074,000 C-bills: | D03E-C7DD |
Start with 5,170,000 C-bills: | F03E-C7DD |
Start with 10,290,000 C-bills: | 463E-C7DD |
'Mech less effected by most obstacles: | CBED-34F7 and 3CED-34B7 |
Protection from most hazards: | 628C-4F20 |