Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Night Gyr Prime (CCG - Crusade)"

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'''Jump''' (-1 attack: +1 initiative)
 
'''Jump''' (-1 attack: +1 initiative)
  
'''Long-Range''' 2 (If ''[[Night Gyr]] Prime'' is blocked, it may deal up to 2 of its damage to the target.)
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'''Long-Range''' 2 (If ''[[Night Gyr|Night Gyr Prime]]'' is blocked, it may deal up to 2 of its damage to the target.)
 
   
 
   
 
| Artist = John Matson
 
| Artist = John Matson

Revision as of 09:12, 28 February 2019

Rarity: Common

Night Gyr Prime

12+4A+4T

Mass: 75 tons

Armament: Main 2 PPCs, 3 Med Lasers, AC/10

Night Gyr Prime CCG Crusade.jpg
Unit - 'Mech - Omni - Clan
S

Overheat 1: +1 attack

Jump (-1 attack: +1 initiative)

Long-Range 2 (If Night Gyr Prime is blocked, it may deal up to 2 of its damage to the target.)

2 / 9 Illus: John Matson
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