Difference between revisions of "Primitive Armor"
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One advantage of the Primitive Armor was that advanced production facilities weren't needed. Therefore many smaller manufacturers, or even repair facilities, could produce Primitive Armor.<ref>''Jihad Secrets: The Blake Documents'', p. 151</ref> Primitive Armor was also half as expensive as standard armor.<ref>''Jihad Secrets: The Blake Documents'', p. 147</ref><ref>''TechManual'', p. 278</ref> | One advantage of the Primitive Armor was that advanced production facilities weren't needed. Therefore many smaller manufacturers, or even repair facilities, could produce Primitive Armor.<ref>''Jihad Secrets: The Blake Documents'', p. 151</ref> Primitive Armor was also half as expensive as standard armor.<ref>''Jihad Secrets: The Blake Documents'', p. 147</ref><ref>''TechManual'', p. 278</ref> | ||
+ | ==Rules== | ||
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===Game Rules=== | ===Game Rules=== |
Revision as of 20:41, 6 February 2011
Developed during the Age of War[1] Primitive Armor was introduced on the Mackie. This armor was less capable than the armor used in Star League and Succession War designs, and is mostly seen today on so-called RetroTech designs like the Rook. Even modern Heavy Industrial Armor provided better protection than primitive armor.[2]
Little more than improved tank armor, Primitive Armor had several drawbacks when compared to its modern replacements:
- Not as structurally sound.
- Only provided approximately two-thirds of the protection for a given weight of armor.
One advantage of the Primitive Armor was that advanced production facilities weren't needed. Therefore many smaller manufacturers, or even repair facilities, could produce Primitive Armor.[3] Primitive Armor was also half as expensive as standard armor.[4][5]
Contents
Rules
Game Rules
Primitive Armor is available in full or half ton lots. It has a BAR rating of 10. The number of armor points is calculated by using the standard armor point value calculation (armor tonnage * 16) and then multiplying the resulting number by 67%, rounding fractions down. So ten tons of Primitive Armor provides (10 * 16 = 160 * 0.67 = ) 107 points of armor.
Primitive Armor costs 5000 C-Bills per ton.[6]