Difference between revisions of "Quick Salvage Operation (CCG - CommandersEdition)"

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| Allegiance = None  
 
| Allegiance = None  
 
| Text = Play only when blocking.
 
| Text = Play only when blocking.
After the mission, if any attacking Units were
 
scrapped during the battle, you may put one of them
 
into play in your Patrol region, activated, with a
 
number of damage counters equal to 1 less than its
 
structure.
 
  
{{quote|''The most lucrative clause of a mercenary contract is the allowed percentage of salvage rights.|[[Colonel]] Wolfgang Hansen, [[Hansen's Roughriders]]''}}
+
After the mission, if any attacking Units were scrapped during the battle, you may put one of them into play in your Patrol region, activated, with a number of damage counters equal to 1 less than its structure.
 +
 
 +
{{quote|''The most lucrative clause of a [[mercenary]] contract is the allowed percentage of salvage rights.''|[[Colonel|Col.]] [[Wolfgang Hansen]], [[Hansen's Roughriders]]}}
 
| Artist = Douglas Shuler  
 
| Artist = Douglas Shuler  
 
| Rarity = Uncommon  
 
| Rarity = Uncommon  
 
}}
 
}}

Latest revision as of 07:08, 13 June 2019

Rarity: Uncommon

Quick Salvage Operation
Quick Salvage Operation CCG CommandersEdition.jpg
Mission - None

Play only when blocking.

After the mission, if any attacking Units were scrapped during the battle, you may put one of them into play in your Patrol region, activated, with a number of damage counters equal to 1 less than its structure.

The most lucrative clause of a mercenary contract is the allowed percentage of salvage rights.
  — Col. Wolfgang Hansen, Hansen's Roughriders
Illus: Douglas Shuler
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