Difference between revisions of "Quick Salvage Operation (CCG - CommandersEdition)"
m |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 7: | Line 7: | ||
After the mission, if any attacking Units were scrapped during the battle, you may put one of them into play in your Patrol region, activated, with a number of damage counters equal to 1 less than its structure. | After the mission, if any attacking Units were scrapped during the battle, you may put one of them into play in your Patrol region, activated, with a number of damage counters equal to 1 less than its structure. | ||
− | {{quote|''The most lucrative clause of a mercenary contract is the allowed percentage of salvage rights.''|[[Colonel]] [[Wolfgang Hansen]], [[Hansen's Roughriders]]}} | + | {{quote|''The most lucrative clause of a [[mercenary]] contract is the allowed percentage of salvage rights.''|[[Colonel|Col.]] [[Wolfgang Hansen]], [[Hansen's Roughriders]]}} |
| Artist = Douglas Shuler | | Artist = Douglas Shuler | ||
| Rarity = Uncommon | | Rarity = Uncommon | ||
}} | }} |
Latest revision as of 07:08, 13 June 2019
Rarity: Uncommon
Quick Salvage Operation | ||||||||
Mission - None | ||||||||
Play only when blocking. After the mission, if any attacking Units were scrapped during the battle, you may put one of them into play in your Patrol region, activated, with a number of damage counters equal to 1 less than its structure.
| ||||||||
Illus: Douglas Shuler © WotC. All Rights Reserved |