Difference between revisions of "Template:InfoBoxConflict/doc"

m
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<includeonly>{{template doc page transcluded}}</includeonly><noinclude>{{template doc page viewed directly}}</noinclude>
+
{{Documentation subpage}}
 +
{{Convert to use Infobox}}
 
<!-- EDIT TEMPLATE DOCUMENTATION BELOW THIS LINE -->
 
<!-- EDIT TEMPLATE DOCUMENTATION BELOW THIS LINE -->
  
==Usage instructions==
+
== Usage ==
 
*Copy and paste the following code into the top of the article, filling the appropriate fields. If a field is unknown, leave it blank.
 
*Copy and paste the following code into the top of the article, filling the appropriate fields. If a field is unknown, leave it blank.
*For the '''image''' field, just the <u>name</u> of the image is sufficient. e.g., ''Example.jpg'', ''Example.png'', etc.
 
  
<pre>
+
<pre><nowiki>
 
{{InfoBoxConflict
 
{{InfoBoxConflict
| conflict =
+
| conflict =  
| partof =
+
| partof =  
| image = [[Image:*.***|191px]]
 
 
| date =
 
| date =
| place =
+
| enddate = 
| planet =
+
| place =  
| commander1 =
+
| planet =
| forces1 =
+
| territory =
| commander2 =
+
| faction1 =
| forces2 =
+
| faction2 =
| commander3 =
+
| faction3 =  
| forces3 =
+
| commander1 =  
| result =
+
| commander2 =  
| environment =
+
| commander3 =  
| conditions =
+
| forces1 =  
 +
| forces2 =  
 +
| forces3 =  
 +
| result =  
 +
| environment =  
 +
| conditions =  
 
}}
 
}}
</pre>
+
</nowiki></pre>
  
 
== Explanation ==
 
== Explanation ==
 
All entries are optional unless noted as "required" below, meaning that the respective row does not appear if the field is left blank. Some fields only apply to certain product types.
 
All entries are optional unless noted as "required" below, meaning that the respective row does not appear if the field is left blank. Some fields only apply to certain product types.
; image =               : Front cover of the product
+
 
; name =               : The name of the product. If this is left blank, the InfoBox will display the article's name here, so it only needs to be given when there is a difference between product name and article name.
+
; conflict = : conflict name
; type =                : (required) Boxed Set, Game Supplement, Rulebook, Sourcebook, Novel, Short Story, etc.
+
; partof =             : relation to a larger conflict (campaign, war, etc.) (''optional'')
; author =             : Use where applicable, otherwise use the following two intead:
+
; date =               : date of the conflict; can be a year, a specific date or a range of dates (ex: 07 March - 21 April 3067)
; development =        : Use instead of "author" where applicable (typically for boxed sets or game supplements)
+
; place =               : specific location on a planet or within a system (ex: Unity Plains) where the conflict occurred
; primarywriting =     : ''(see above)''
+
; planet =             : planet (or system) where the conflict occurred
; pages =               : Use where applicable, i.e. for individual books or files
+
; faction1 = : First faction involved in fighting
; cover =               : The cover artist
+
; faction2 = : Second faction involved in fighting
; interiorart =         : The interior artist(s)
+
; faction3 = : Third faction involved in fighting ''(optional)''
; illustrations =       : The illustrator(s), if separate from the interior artist(s)
+
; commander1 =         : the acknowledged commanding officer of the first belligerent's force; if unknown, leave blank
; publisher =           : (required) The (first) publishing company of the product, typically FASA, FanPro, CGL, BattleCorps, Roc, etc.
+
; commander2 =         : the acknowledged commanding officer of the second belligerent's force; if unknown, leave blank
; productcode =        : The (first) publisher's product code
+
; commander3 =         : the acknowledged commanding officer of the third belligerent's force; if unknown, leave blank ''(optional)''
; year =                : (required) Year (preferrably date, if possible) of first publication, regardless of later publications
+
; forces1 = : a list of the identifiable units in the first belligerent's force; divide multiple units with the '''<nowiki><br></nowiki>''' code
; ISBN10 =             : The [[w:ISBN|ISBN-10]] number of the product
+
; forces2 = : a list of the identifiable units in the second belligerent's force; divide multiple units with the '''<nowiki><br></nowiki>''' code 
; ISBN13 =             : The ISBN-13 number of the product
+
; forces3 = : a list of the identifiable units in the third belligerent's force; divide multiple units with the '''<nowiki><br></nowiki>''' code ''(optional)''
; MSRP =                : Manufacturer's (original) suggested retail price. Include the currency - this will usually be US $, except for original foreign products
+
; environment =         : generalization of the place of battle (ex: light woods, aerial, space, undersea, desert, etc.) (''optional'')
; content =             : Description of products that are not books
+
; conditions =          : any environmental (or other) conditions that directly affected the battlefield (ex: asteroid field, thunderstorm, heavy snow, darkness, etc.); if unknown, leave blank (''optional'')
; era =                 : BattleTech era(s) covered by the product
+
; result =             : the final conclusion of the battle (ex: Aggressor victory, Opposition victory, undecided, etc.)
; timeline =           : Earliest and latest point in the BattleTech timeline described in the product
+
; territory = : did any territory change hands?
; series =             : Series of which the product is part
 
; precededby =          : Preceding product (in the series or otherwise)
 
; followedby =         : Following product (in the series or otherwise)  
 
[[Category:Templates|{{PAGENAME}}]]
 
[[Category:Infobox templates|Product]]
 
  
 
<includeonly>
 
<includeonly>
 
<!-- ADD CATEGORIES BELOW THIS LINE -->
 
<!-- ADD CATEGORIES BELOW THIS LINE -->
[[Category:Infobox templates|{{PAGENAME}}]]
+
[[Category:Infobox templates|Conflict]]
[[Category:Templates using ParserFunctions|{{PAGENAME}}]]
 
[[Category:Templates|{{PAGENAME}}]]
 
<!-- ADD INTERWIKIS BELOW THIS LINE -->
 
 
 
 
</includeonly>
 
</includeonly>

Latest revision as of 20:26, 4 April 2024

Usage[edit]

  • Copy and paste the following code into the top of the article, filling the appropriate fields. If a field is unknown, leave it blank.
{{InfoBoxConflict
| conflict = 
| partof = 
| date =
| enddate =  
| place = 
| planet = 
| territory = 
| faction1 = 
| faction2 = 
| faction3 = 
| commander1 = 
| commander2 = 
| commander3 = 
| forces1 = 
| forces2 = 
| forces3 = 
| result = 
| environment = 
| conditions = 
}}

Explanation[edit]

All entries are optional unless noted as "required" below, meaning that the respective row does not appear if the field is left blank. Some fields only apply to certain product types.

conflict = 
conflict name
partof =
relation to a larger conflict (campaign, war, etc.) (optional)
date =
date of the conflict; can be a year, a specific date or a range of dates (ex: 07 March - 21 April 3067)
place =
specific location on a planet or within a system (ex: Unity Plains) where the conflict occurred
planet =
planet (or system) where the conflict occurred
faction1 = 
First faction involved in fighting
faction2 = 
Second faction involved in fighting
faction3 = 
Third faction involved in fighting (optional)
commander1 =
the acknowledged commanding officer of the first belligerent's force; if unknown, leave blank
commander2 =
the acknowledged commanding officer of the second belligerent's force; if unknown, leave blank
commander3 =
the acknowledged commanding officer of the third belligerent's force; if unknown, leave blank (optional)
forces1 = 
a list of the identifiable units in the first belligerent's force; divide multiple units with the <br> code
forces2 = 
a list of the identifiable units in the second belligerent's force; divide multiple units with the <br> code
forces3 = 
a list of the identifiable units in the third belligerent's force; divide multiple units with the <br> code (optional)
environment =
generalization of the place of battle (ex: light woods, aerial, space, undersea, desert, etc.) (optional)
conditions =
any environmental (or other) conditions that directly affected the battlefield (ex: asteroid field, thunderstorm, heavy snow, darkness, etc.); if unknown, leave blank (optional)
result =
the final conclusion of the battle (ex: Aggressor victory, Opposition victory, undecided, etc.)
territory = 
did any territory change hands?