Difference between revisions of "Tracking System Failure (CCG - CommandersEdition)"

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| Text = When you activate this card, put it on any opposing Unit. That Unit gets -2 attack, is now slow, and cannot block unless guarding.
 
| Text = When you activate this card, put it on any opposing Unit. That Unit gets -2 attack, is now slow, and cannot block unless guarding.
  
{{quote|''It's uncanny—no matter how many times I center the cross-hairs on this [['Mech]], I can't seem to hit it. The way my weapons are failing to lock, you'd think I was fighting [[Morgan Kell]]—it's like he [[Phantom 'Mech|doesn't exist]].|''[[Tai-sa]]'' Tikov Recardni, [[2nd Legion of Vega]]}}  
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{{quote|''It's uncanny—no matter how many times I center the cross-hairs on this [['Mech]], I can't seem to hit it. The way my weapons are failing to lock, you'd think I was fighting [[Morgan Kell]]—it's like he [[Phantom 'Mech|doesn't exist]].|''[[Tai-sa]]'' [[Tikov Recardni]], [[2nd Legion of Vega]]}}  
 
| Artist = Christopher Rush  
 
| Artist = Christopher Rush  
 
| Rarity = Uncommon  
 
| Rarity = Uncommon  
 
}}
 
}}

Latest revision as of 15:21, 29 December 2018

Rarity: Uncommon

Tracking System Failure
1+4P Tracking System Failure CCG CommandersEdition.jpg
Command - Enhancement
When you activate this card, put it on any opposing Unit. That Unit gets -2 attack, is now slow, and cannot block unless guarding.
It's uncanny—no matter how many times I center the cross-hairs on this 'Mech, I can't seem to hit it. The way my weapons are failing to lock, you'd think I was fighting Morgan Kell—it's like he doesn't exist.
  — Tai-sa Tikov Recardni, 2nd Legion of Vega
0 / 0 Illus: Christopher Rush
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