Difference between revisions of "Watchdog System"

m (copyedits)
m (→‎Rules: fix stylebox by new code)
Line 4: Line 4:
  
 
==Rules==
 
==Rules==
<div style="background-color:#FFFFE0; border:1px solid #666; margin:1.5em 0 .5em 0; padding:0 .5em 0 1em; -moz-border-radius:.5em">
+
<div class="gamerules">
 
===Game Rules===
 
===Game Rules===
 
The Watchdog system performs two functions: those of standard Clan ECM suites and active probes. Apply all rules for both pieces of equipment when the watchdog is active.
 
The Watchdog system performs two functions: those of standard Clan ECM suites and active probes. Apply all rules for both pieces of equipment when the watchdog is active.

Revision as of 18:17, 17 May 2011

Description

Inner Sphere intelligence agencies have dubbed the new Clan electronics suite the "Watchdog" because it combines the best of the Clan active probe systems and enhanced ECM suites. By performing the functions of both probes and ECM suites, the Watchdog enables Clan OmniMechs to mount additional weapons.

Rules

Game Rules

The Watchdog system performs two functions: those of standard Clan ECM suites and active probes. Apply all rules for both pieces of equipment when the watchdog is active.

The Watchdog weighs 1 ton and occupies 1 critical slot.

Year: 3055+

Cost: 500,000 C-Bills

BV2: 73

References

  • Technical Handbook, p. 67

Bibliography