Difference between revisions of "782nd Davion Guards Auxiliary"
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==Game Rules== | ==Game Rules== | ||
+ | ===Historical Turning Points: Galtor=== | ||
Tenacious in defense, the 782nd gains a +2 to Initiative and a +1 to To-hit rolls when on a defensive mission. In addition, though they cannot perform Swarm attacks, they gain a +1 to their To-hit rolls and a +1 when rolling for a critical hit when performing anti-'Mech leg attacks.<ref name=HTPGp7/> | Tenacious in defense, the 782nd gains a +2 to Initiative and a +1 to To-hit rolls when on a defensive mission. In addition, though they cannot perform Swarm attacks, they gain a +1 to their To-hit rolls and a +1 when rolling for a critical hit when performing anti-'Mech leg attacks.<ref name=HTPGp7/> | ||
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Revision as of 13:08, 30 May 2019
Contents
Unit Description
A dedicated Federated Suns regiment, used to support BattleMech regimental formations for offensive and defensive actions.
History
Third Succession War
The 782nd Davion Guards Auxiliary was assigned the defense of the fake Star League depot on Galtor. The unit was wiped out to the last man while fighting the Third Benjamin Regulars.[1]
Officers
Rank | Name | Command | |
---|---|---|---|
Commanding Officers of the 782nd Davion Guards Auxiliary | |||
Colonel | Susanna "Blood and Guts" Oliver | 3025[2][3] |
Tactics
Unknown.
Composition
782nd Davion Guards Auxiliary (Regiment/Elite)[2]
- 782md Guards Battalion
- 312th Artillery Batteru
- First Company (Artillery)
- Second Company (Artillery)
- Third Company (Artillery)
- 179th Recon Section
- First Company (Armor)
- Second Company (Armor)
- Third Company (Armor)
Notes
Game Rules
Historical Turning Points: Galtor
Tenacious in defense, the 782nd gains a +2 to Initiative and a +1 to To-hit rolls when on a defensive mission. In addition, though they cannot perform Swarm attacks, they gain a +1 to their To-hit rolls and a +1 when rolling for a critical hit when performing anti-'Mech leg attacks.[3]