Difference between revisions of "Fast Recon"

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{{stub}}
 
{{Update Needed|[[Technical Readout: 3085]]}}
 
 
 
{{InfoBoxInfantryUnits
 
{{InfoBoxInfantryUnits
 
|image=Infan30.png
 
|image=Infan30.png
 
|Type=  
 
|Type=  
|Name= Cavalry Point, Sixty-seventh BattleMech Cluster, Iota Galaxy
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|Name= Cavalry Point, [[67th BattleMech (Clan Hell's Horses)|Sixty-seventh BattleMech Cluster]], [[Iota Galaxy (Clan Hell's Horses)|Iota Galaxy]]
|Platoon Type (Specialty)= Mechanized/Hover (None)
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|Platoon Type (Specialty)= Mechanized/Hover (None)<ref name="TR:3085p210"/>
|Platoon Size (Squad/Platoon)= 20 (5/4)
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|Platoon Size (Squad/Platoon)= 20 (5/4)<ref name="TR:3085p210"/>
 
|Equipment =  
 
|Equipment =  
|Primary Weapon=20 Mauser IICs
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|Primary Weapon=20 Mauser IICs<ref name="TR:3085p210"/>
|Secondary Weapon=None
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|Secondary Weapon=None<ref name="TR:3085p210"/>
|armor=Clan Standard Infantry Kit
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|armor=Clan Standard Infantry Kit<ref name="TR:3085p210"/>
|Tech Base/Rating=Clan (E/X-F-D)
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|Tech Base/Rating=Clan (E/X-F-D)<ref name="TR:3085p210"/>
|Transport Weight=20 tons
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|Transport Weight=20 tons<ref name="TR:3085p210"/>
|Ground MP = 5
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|Ground MP = 5<ref name="TR:3085p210"/>
 
|Jump MP= 0
 
|Jump MP= 0
|Armor Divisor = 2
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|Armor Divisor = 2<ref name="TR:3085p210"/>
 
|To-Hit Modifier (Range in Hexes)=-2 (0 Hexes), 0 (1-3 Hexes), +2 (4-6 Hexes), +4 (7-9 Hexes)
 
|To-Hit Modifier (Range in Hexes)=-2 (0 Hexes), 0 (1-3 Hexes), +2 (4-6 Hexes), +4 (7-9 Hexes)
|BV (1.0) = 114
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|BV (1.0) = 114<ref name="TR:3085p210"/>
 
|BV (2.0) =  
 
|BV (2.0) =  
 
}}
 
}}
 
  
 
==Description==
 
==Description==
The units of the cavalry points provide the clusters with vital recon informations and build a screen on the flanks. <ref>''Technical Readout: 3085'', p. 210 </ref>
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Operated by the [[67th BattleMech (Clan Hell's Horses)|Sixty-seventh BattleMech]] [[Cluster]], fast recon cavalry points are infantry officially intended to travel across the battlefield in small hovercraft, keeping up with the Cluster's scout elements. Given the enclosed environments that the Sixty-seventh preferred to opeate in the fast recon infantry acted as capable scouts, but were constrained in the firepower they could deploy because of the carrying capacity of their hovercraft and were correspondibly vulnerable in direct fights. It was not uncommon for the fast recon infantry to be used by the Hell's Horses as distractions to allow scout tanks that had been damaged to retreat safely from the battlefield.<ref name="TR:3085p210">''Technical Readout: 3085'', p. 210-211, "Hell's Horse"</ref>
  
 
==Armament==
 
==Armament==
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==Bibliography==
 
==Bibliography==
*''[[Technical Readout: 3085]]''
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* ''[[Technical Readout: 3085]]''
  
 
[[Category:Infantry Units|{{PAGENAME}}]]
 
[[Category:Infantry Units|{{PAGENAME}}]]

Revision as of 10:02, 5 October 2014

Infan30.png
Cavalry Point, Sixty-seventh BattleMech Cluster, Iota Galaxy
Type
Platoon Type (Specialty) Mechanized/Hover (None)[1]
Platoon Size (Squad/Platoon) 20 (5/4)[1]
Technical specifications
Primary Weapon 20 Mauser IICs[1]
Secondary Weapon None[1]
Armor Clan Standard Infantry Kit[1]
Tech Base/Rating Clan (E/X-F-D)[1]
Transport Weight 20 tons[1]
Ground MP 5[1]
Jump MP 0
Armor Divisor 2[1]
To-Hit Modifier (Range in Hexes) -2 (0 Hexes), 0 (1-3 Hexes), +2 (4-6 Hexes), +4 (7-9 Hexes)
BV (1.0) 114[1]

Description

Operated by the Sixty-seventh BattleMech Cluster, fast recon cavalry points are infantry officially intended to travel across the battlefield in small hovercraft, keeping up with the Cluster's scout elements. Given the enclosed environments that the Sixty-seventh preferred to opeate in the fast recon infantry acted as capable scouts, but were constrained in the firepower they could deploy because of the carrying capacity of their hovercraft and were correspondibly vulnerable in direct fights. It was not uncommon for the fast recon infantry to be used by the Hell's Horses as distractions to allow scout tanks that had been damaged to retreat safely from the battlefield.[1]

Armament

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Technical Readout: 3085, p. 210-211, "Hell's Horse"

Bibliography