Difference between revisions of "Heavy Medium Laser"
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==References== | ==References== | ||
+ | <references /> | ||
+ | ==Bibliography== | ||
* ''[[BattleTech Master Rules]]'' | * ''[[BattleTech Master Rules]]'' | ||
* ''[[Total Warfare]]'' | * ''[[Total Warfare]]'' |
Revision as of 18:33, 14 May 2010
Heavy Medium Laser | |
Production information | |
Type | Energy (Direct) |
Tech Base | Clan |
Year Availability | 3059 |
Technical specifications | |
Heat | 7 |
Damage | 10 |
Minimum Range | -- |
Short Range | 3 |
Medium Range | 6 |
Long Range | 9 |
Tons | 1 |
Critical Slots | 2 |
Ammo Per Ton | -- |
Cost (unloaded) | 100,000 |
Ammo Cost (per ton) | n/a |
BV (1.0) | 76 |
Contents
Description
Clan Star Adder developed the heavy lasers to deal more damage, but the side effect of that was increased heat output. In addition, interference with a BattleMech's sensors means that a Heavy Medium Laser is penalized with a +1 to-hit modifier.
Models
Since the Heavy Medium Laser is exclusively a Clan weapon, no Inner Sphere models exist.