M-Pod
This article needs to be updated with material from Experimental Technical Readout: Gladiators. Once these titles clear the Moratorium period, or if they already have, please consider revisiting this article and updating it with the new material. |
M-Pod | |
Production information | |
Type | Point Defense |
Tech Base | Inner Sphere Advanced |
Year Availability | 3064[1] |
Technical specifications | |
Heat | 0[2] |
Damage | 15/10/5/2[3] |
Minimum Range | 0 |
Short Range | 1 |
Medium Range | 2 |
Long Range | 3 |
Extreme Range | 4 |
Tons | 1 |
Critical Slots | 1 |
Cost (unloaded) | 6000 |
BV (2.0) | 5[4] |
Contents
Description
The M-Pod is based on the A-Pod and B-Pod, but uses larger explosives to inflict more damage. Designed by engineers in the Solaris games, the M-Pod is essentially a modified canister of LB-X autocannon ammunition. When activated it sprays targets with a mixture of shrapnel and 'Mech sized shotgun pellets, inflicting damage out to the range of a standard Machine Gun.[5]
Unfortunately the M-Pod shares the same restricted range of its smaller cousins. Only targets that are close to the 'Mech mounting the M-Pod will be affected, and the damage drops off rapidly as the distance to the target increases. Between 0 and 30 meters the M-Pod will fling out a lot of damage[6], but the damage drops off by a third at each range bracket.[7]
One saving grace of the M-Pod is that unlike the Machine Gun, unexpended M-Pod rounds will inflict only as much damage as a single Autocannon/5 hit.[8] This is very different from the often-catastrophic results of Machine Gun ammunition detonating.
Models
This Section looks to be a Stub This section is a stub (i.e., in need of additional material). You can help us by expanding it. Please remove this tag when that effort is complete. |