Difference between revisions of "MechWarrior's Guide to the Clans"

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==Description==
 
==Description==
'''''MechWarrior's Guide to the Clans''''' is designed to help players and gamemasters alike successfully run [[MechWarrior (RPG)|role-playing games]] that involve the [[Clans]]. The first section of the book includes new traits, skills, and life paths specifically tailored to Clan characters, including the use of [[ProtoMech]]s. Also of note is new sub-affiliations for every Clan and archetypes for Clan warriors and civilians. The second section is composed of material primarily adapted from ''[[The Clans: Warriors of Kerensky]]'' that deals with everyday life within the Clans, including their various trials and style of governance. Finally, "Vendettas" is an adventure designed for Clan characters.
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'''''MechWarrior's Guide to the Clans''''' is designed to help players and gamemasters alike successfully run [[MechWarrior (RPG)|role-playing games]] that involve the [[Clans]]. The first section of the book includes new traits, skills, and life paths specifically tailored to Clan characters, including the use of [[ProtoMech]]s. Also of note is new sub-affiliations for every Clan and archetypes for Clan warriors and civilians. The second section is composed of material primarily adapted from ''[[The Clans: Warriors Of Kerensky]]'' that deals with everyday life within the Clans, including their various trials and style of governance. Finally, "Vendettas" is an adventure designed for Clan characters.
 
  
 
==Contents==
 
==Contents==

Revision as of 19:03, 17 July 2008

Template:InfoBoxBook


Description

MechWarrior's Guide to the Clans is designed to help players and gamemasters alike successfully run role-playing games that involve the Clans. The first section of the book includes new traits, skills, and life paths specifically tailored to Clan characters, including the use of ProtoMechs. Also of note is new sub-affiliations for every Clan and archetypes for Clan warriors and civilians. The second section is composed of material primarily adapted from The Clans: Warriors Of Kerensky that deals with everyday life within the Clans, including their various trials and style of governance. Finally, "Vendettas" is an adventure designed for Clan characters.

Contents

  • "Blood in the Water"
  • Introduction
  • Character Creation
Traits
Skills
Affiliations
Additional Paths
Stage 2: Late Childhood
Stage 3: Higher Education
Stage 4: Real Life
Sample Characters
  • Clan Life
Clan Eugenics and Bloodnames
Rituals, Trials and Traditions
The Cult of Kerensky
Morals, Social Mores and Taboos
Clan Government
Law and Order
The Military
Politics
Money
Technology
  • Clan Campaigns
Running Adventures with the Clans
Campaign Mechanics
Clan Non-Player Characters
Clan Encounters
  • Vendettas

Notes