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Difference between revisions of "ProtoMech Autocannon"

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==Description==
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== Description ==
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The '''ProtoMech Autocannon'''s are a series of weapons introduced by [[Clan Blood Spirit]] in [[3073]].  Scientists from that [[Clan]], using old prototypes from early Clan experiments in lighter [[autocannon]] technology, developed them in order to add additional weaponry to [[ProtoMech]] arsenals. When mounted on ProtoMechs, these weapons do not generate heat and thus do not count towards the ProtoMech's heat budget.<ref name="TOAUEp98">''Tactical Operations: Advanced Units & Equipment'', p. 98: "ProtoMech Autocannons (Proto-AC)"</ref>
  
The '''ProtoMech Autocannon'''s are a series of weapons introduced by [[Clan Blood Spirit]] in [[3073]].<ref>''Tactical Operations'', p. 286</ref>  Scientists from that [[Clan]], using old prototypes from early Clan experiments in lighter [[autocannon]] technology, developed them in order to add additional weaponry to [[ProtoMech]] arsenals.
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== Game Notes ==
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The wording in the ''[[Tactical Operations: Advanced Units & Equipment]]'' states that all of the advanced weapons described could only use their own standard ammunition types unless otherwise noted, but in the description for ProtoMech Autocannons it states that they use all the same rules as conventional Autocannons. According to developer errata, the ProtoMech Autocannons ''can'' use alternate munitions.
  
==Variants==
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== Similar Weapons ==
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*[[Light Autocannon|Light Autocannons]] were among the sources of inspiration for the Clan scientists when developing the ProtoMech Autocannon.<ref name=TOAUEp98/>
  
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== Variants ==
 
There are three sizes of ProtoMech Autocannons:
 
There are three sizes of ProtoMech Autocannons:
  
*[[ProtoMech Autocannon/2]]
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* [[ProtoMech Autocannon/2]]
*[[ProtoMech Autocannon/4]]
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* [[ProtoMech Autocannon/4]]
*[[ProtoMech Autocannon/8]]
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* [[ProtoMech Autocannon/8]]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
==Bibliography==
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*[[Tactical Operations]]
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== Bibliography ==
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* ''[[BattleMech Manual]]''
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* ''[[Tactical Operations: Advanced Units & Equipment]]''
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[[Category:Technology]]
 
[[Category:Technology]]
[[Category:Advanced Technology]]
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[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:Heavy Weapons]]
 
 
[[Category:Ballistic Weapons]]
 
[[Category:Ballistic Weapons]]
 
[[Category:Ballistic Weapons (Heavy)]]
 
[[Category:Ballistic Weapons (Heavy)]]
[[Category:Autocannon]]
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[[Category:Autocannon (Heavy)]]
 
[[Category:ProtoMech Weapons]]
 
[[Category:ProtoMech Weapons]]
 
[[Category:ProtoMech Autocannon]]
 
[[Category:ProtoMech Autocannon]]

Latest revision as of 17:08, 21 January 2024

Description[edit]

The ProtoMech Autocannons are a series of weapons introduced by Clan Blood Spirit in 3073. Scientists from that Clan, using old prototypes from early Clan experiments in lighter autocannon technology, developed them in order to add additional weaponry to ProtoMech arsenals. When mounted on ProtoMechs, these weapons do not generate heat and thus do not count towards the ProtoMech's heat budget.[1]

Game Notes[edit]

The wording in the Tactical Operations: Advanced Units & Equipment states that all of the advanced weapons described could only use their own standard ammunition types unless otherwise noted, but in the description for ProtoMech Autocannons it states that they use all the same rules as conventional Autocannons. According to developer errata, the ProtoMech Autocannons can use alternate munitions.

Similar Weapons[edit]

  • Light Autocannons were among the sources of inspiration for the Clan scientists when developing the ProtoMech Autocannon.[1]

Variants[edit]

There are three sizes of ProtoMech Autocannons:

References[edit]

  1. 1.0 1.1 Tactical Operations: Advanced Units & Equipment, p. 98: "ProtoMech Autocannons (Proto-AC)"

Bibliography[edit]