Difference between revisions of "Rotary Autocannon"

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==Description==
 
==Description==
Developed in the early 3060s by the [[Federated Commonwealth]], the '''Rotary Autocannon''' is based only loosely on the [[Autocannon]]. While it has the same bore, it is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal three times the damage of even an Ultra Autocannon. The weapon may be use to fire up to six times in a turn, with each additional shot giving the potential for increased damage. At the same time, each extra shot increases the amount of heat the autocannon builds and increases the chance for a jam. Like Ultra autocannons, Rotary autocannons are unable to make use of special munitions.
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Developed in the early 3060s by the [[Federated Commonwealth]], the '''Rotary Autocannon''' is based only loosely on the [[Autocannon]]. While it has the same bore, it is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal three times the damage of even an Ultra Autocannon. At the same time, each extra shot increases the amount of heat the autocannon builds and increases the chance for a jam. Like Ultra autocannons, Rotary autocannons are unable to make use of special munitions.
  
==Varients==
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*[[Rotary AC/2]]
[[Rotary AC/2]]
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*[[Rotary AC/5]]
 
 
[[Rotary AC/5]]
 
 
 
[[Rotary AC/10]]
 
  
 
==References==
 
==References==

Revision as of 20:05, 22 May 2009

Description

Developed in the early 3060s by the Federated Commonwealth, the Rotary Autocannon is based only loosely on the Autocannon. While it has the same bore, it is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal three times the damage of even an Ultra Autocannon. At the same time, each extra shot increases the amount of heat the autocannon builds and increases the chance for a jam. Like Ultra autocannons, Rotary autocannons are unable to make use of special munitions.

References