Difference between revisions of "Talk:MechWarrior 5: Mercenaries/High Reward Quests"

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:::::Sorry, I am only now seeing this discussion and I've spent the last week or so doing minor-to-moderate edits to all the information to reflect Campaign stats.  I also fixed a lot of links and typos so I'm hesitant to just undo everything.  Perhaps we can leave a note at the top that provides the disclaimer that the information is based on the Campaign playthrough and that information may vary slightly for the Career playthrough? -csdavis715 8/26/21
 
:::::Sorry, I am only now seeing this discussion and I've spent the last week or so doing minor-to-moderate edits to all the information to reflect Campaign stats.  I also fixed a lot of links and typos so I'm hesitant to just undo everything.  Perhaps we can leave a note at the top that provides the disclaimer that the information is based on the Campaign playthrough and that information may vary slightly for the Career playthrough? -csdavis715 8/26/21
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:::::: I feel you. I fucked up because of "no tonnage limit" mod (editing wiki with mods installed, yeah great idea) - it SOMEHOW modifies (accidentally I think) main/default tonnage values (that you can see on other screen). --[[User:AY227|AY227]] ([[User talk:AY227|talk]]) 12:38, 26 August 2021 (EDT)

Revision as of 12:38, 26 August 2021

There's at least one missing, at either 5 or 6 near Frontline Support you'll also find a Davion vs. Kurita choice of "Invasion Support" (Kurita) or "Defense Support" (Davion) - came here hoping to find out the rewards for those but it's not listed. :(

Apologies, was trying to get this done prior to 27th but falling behind, partly done on those two.Cyc (talk) 02:26, 30 May 2021 (EDT)
Much appreciated for the quick fix and reply! <3 --108.201.176.168 04:18, 30 May 2021 (EDT)

Variable Tonnage and Difficulty

Reviewing recent edits, I noticed differences in tonnage limits and confirmed screenshots of those matched my original numbers so ton seems to vary - but can't see the measure that causes that. How to reflect? Tonnage Range 315-325? Difficulty seems to be static (as far as I can see) Cyc (talk) 18:28, 26 June 2021 (EDT)

Tonnage values are different for campaign and career mode. Few days ago I added Bow and Arrow and Stop the launch from career mode, now Im replaying campaign and I see different numbers. Not sure what to do... continue to correct for campaign values or ignore it? It's a secondary thing anyway, at least important thing (mechs/equipment rewards) stays same. -aY227
I was wondering about that, I thought it might of been a patch that changed them. Simplest way to do it would be to slightly change the wording so it reads "tonnage limit: 260 (campaign)/300 (career)" instead of the current "260 tonnage limit" format.--Dmon (talk) 21:02, 26 June 2021 (EDT)
Ok, I did some testing, unfortunately it looks like 3-4 last tonnage edits are my mistake - original values were ok. Terribly sorry for that (reverted). But still, career mode Hi reward contracts are different - not only tonnage but also difficulty, rewards and reputation requirements were changed. --AY227 (talk) 22:48, 26 June 2021 (EDT)
Sorry, I am only now seeing this discussion and I've spent the last week or so doing minor-to-moderate edits to all the information to reflect Campaign stats. I also fixed a lot of links and typos so I'm hesitant to just undo everything. Perhaps we can leave a note at the top that provides the disclaimer that the information is based on the Campaign playthrough and that information may vary slightly for the Career playthrough? -csdavis715 8/26/21
I feel you. I fucked up because of "no tonnage limit" mod (editing wiki with mods installed, yeah great idea) - it SOMEHOW modifies (accidentally I think) main/default tonnage values (that you can see on other screen). --AY227 (talk) 12:38, 26 August 2021 (EDT)