Difference between revisions of "Ultra AC/10"
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Revision as of 03:16, 10 December 2008
Ultra AC/10 | |
Production information | |
Type | Ballistic (Rapid Fire) |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | Clan = Unknown
IS = 3058 |
Technical specifications | |
Heat | Clan = 3
IS = 4 |
Damage | Clan = 10/shot
IS = 10/shot |
Minimum Range | Clan = 0
IS = 0 |
Short Range | Clan = 1-6
IS = 1-6 |
Medium Range | Clan = 7-12
IS = 7-12 |
Long Range | Clan = 13-18
IS = 13-18 |
Tons | Clan = 10
IS = 13 |
Critical Slots | Clan = 4
IS = 7 |
Ammo Per Ton | Clan = 10
IS = 10 |
Cost (unloaded) | Clan = 320,000
IS = 320,000 |
Ammo Cost (per ton) | Clan = 12,000
IS = 12,000 |
BV (1.0) | Clan = 211
IS = 253 |
Description
The Ultra AC/10 is the second largest of the ultra-class autocannon. First introduced into the Inner Sphere by the Clans, Free Worlds League scientists were the first to retro-engineer the weapon and make it viable for mass-production, though the knowledge quickly spread to the other Successor States. The weapon itself is capable of firing two shots per turn, like all Ultra autocannon, resulting in doubled heat and, potentially, damage.
Models
Ultra AC/10 is manufactured on the following planets:
Brand | Planet | Company |
---|---|---|
Imperator Ultra-10 | Atreus | Imperator Automatic Weaponry |
Mydron Excel | ???? | Independence Weaponries |
References
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