BattleTech 4th Edition (Rulebook)

BattleTech 4th Editon (Rulebook) Cover.jpg
BattleTech Rulebook
Product information
Type Rulebook
Development Bryan Nystul
Primary writing Jordan K. Weisman
Sam Lewis
L. Ross Babcock III
Pages 47
Cover artwork Tom Baxa
Illustrations Doug Anderson
Mike Jackson
Chris Moeller
Peter Bergting
Jeff Laubenstein
Joel Biske
Jim Nelson
Mike Nielsen
Publication information
Publisher FASA
Product code 1604
First published 1996
Content

Description[edit]

The BattleTech 4th Edition Rulebook came with the 4th Edition boxed set. It contained the rules for standard BattleMech combat and BattleMech construction. The booklet featured many black-and-white illustrations and concluded with three simple scenarios.

Contents[edit]

  • INTRODUCTION
  • COMPONENTS
  • PLAYING THE GAME
  • MOVEMENTS
    • Movements Costs
    • Movement Modes
    • Facing
    • Piloting Skill Rolls
    • Falling
  • COMBAT
    • Weapons Attacks
    • Physical Attacks
    • Heat
  • SCENARIOS
    • Scenario 1: Final Exam
    • Scenario 2: Trial by Fire
    • Scenario 3: Divide and Conquer
  • CONSTRUCTION
    • Choose Tonnage
    • Determine Engine Rating
    • Add Control Components
    • Allocate Tonnage for Internal Structure
    • Determine Jump Capability
    • Add Extra Heat Sinks
    • Add Armor
    • Add Weapons and Ammunition
    • Complete Critical Hit Table
    • Allocate Armor Points
    • Complete the Record Sheet
  • EQUIPMENT