Talk:Strana Mechty

This article is within the scope of the Planets WikiProject, a collaborative effort to improve BattleTechWiki's coverage of planets. If you would like to participate, you can visit the project page, where you can join the project and see a list of open tasks.

This article has been flagged for review by the Project: Planets team. If you have reviewed this article, please remove the tr parameter from this template.

Coordinate Problem[edit]

Just because Earth is 0,0 doesn't mean much, as that map can spin 360* on your finger like a basketball, and always be accurate. You need another point to anchor the coordinates. Earth is the triangulation of two points, and can not triangulate itself. i.e, f your map has the center of the milky way at -X,+Y, and mine is +X,-Y, while we both have Earth at 0,0, who has their map upside down? how do you prove it? 17:42, 14 December 2015 (PST) Twitter handle @ Anonomouse1981

This isn't a problem for us, because we're simply echoing the system established by the FASA writers, but with more accurate coordinates using than those originally established, and which agree with those generated by the designer of the current in game maps used in sourcebooks and online. The entire coordinates system makes no sense given that it's attempting to replicate a three-dimensional structure via two-dimensional maps, but there's nothing we can do about it here at the wiki, because our role is just to capture and record canon detail. I'd suggest that you take the discussion up with the game developers via the official forum, via the Ask The Lead Developers area here: BrokenMnemonic (talk) 00:03, 15 December 2015 (PST)