Difference between revisions of "101st Reserve Battle (Clan Coyote)"
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'''101st Reserve Battle Cluster''' - Regular/Fanatical<ref name=FM:WCp52/> | '''101st Reserve Battle Cluster''' - Regular/Fanatical<ref name=FM:WCp52/> | ||
:*CO: | :*CO: | ||
− | : Note: At this time the unit was stationed on [[Delios]].<ref name= FMWC162 >''Field Manual: Warden Clans'', 162</ref> | + | : Note: At this time the unit was stationed on [[Delios]].<ref name=FMWC162>''Field Manual: Warden Clans'', p. 162</ref> |
:<u>Composition</u> | :<u>Composition</u> | ||
:* 2 [[Trinary|Trinaries]] | :* 2 [[Trinary|Trinaries]] |
Revision as of 13:47, 13 April 2023
101st Reserve Battle Cluster | |
Disbanded | Yes (Destroyed) |
Nickname | Assault From Above |
Affiliation | Clan Coyote |
Parent Command | Zeta Galaxy |
Contents
History
The 101st Reserve Battle Cluster was added to Zeta Galaxy during the reforms of Khan Sullivan Koga in the mid-3050s.[1]
In 3060, the 101st was assigned to defend Zeta Galaxy's landing zone during the withdrawal of Brim after a month of combat. During this holding action, the unit took heavy casualties from the Clan Star Adder counterattack.[1] After this action it was stationed on Delios.[2] By 3067, it had moved to Londerholm.[3]
The fate of the 101st Reserve Battle Cluster is not recorded, although it appears to have been destroyed during the Wars of Reaving.[4] This most likely occurred in 3071, when the Coyotes had spread both Zeta and Nu Galaxies to take control of former Wolf holdings that had been passed to them. These had subsequently come under attack as the Wolves pulled out of Clan space.[5]
Officers
Rank | Name | Command | |
---|---|---|---|
Commanding Officers of the 101st Reserve Battle Cluster | |||
Star Colonel | Dale Koga | 3061 - 3067[1][3] |
Tactics
The 101st relied on high speed and maneuverability to confuse its enemies.
Composition History
3061
101st Reserve Battle Cluster - Regular/Fanatical[1]
3067
101st Reserve Battle Cluster - Regular/Fanatical[3]
- 100% full strength with 65% of the force equipped with OmniMechs.