Difference between revisions of "2nd Andurien Cavalry"

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==Unit Description==
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The '''Second Andurien Cavalry''' is a [[Combined Arms]] quick-response combat formation which was formed at twilight of the [[31st Century]] for the [[Duchy of Andurien]].<ref name=FM:3145p113>''Field Manual: 3145'', pp. 113-114 & 117 "Free Worlds League Military - Andurien Defense Force" - Unit background and other factors. Unit info mention the brigade was form just after the Rangers were formed in 3070s.</ref>
  
 
==History==
 
==History==
{{sectionstub}}
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===Formation===
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Like its other sister regiments, the Second is a response unit design reinforce planetary militias when they end up facing forces beyond their capacities to handle. The unit nickname, the Barded Bards, was given due to their custom of singing war songs over the communications frequency during early states of deployments, until combat actually begins.<ref name=FM:3145p117/> 
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===The Victoria War===
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During the [[Victoria War]] in [[3104]], Duchess [[Evelyn Humphreys]] dispatched nearly entire ADF as part of invasion of the [[Capellan Confederations]]. This was a opportunity gain worlds while Confederation was being invaded by the [[Federated Suns]]. At the time, the Andurien Cavalry numbered only two regiments. While [[First Andurien Cavalry]] was send to the frontlines of the invasion, The Second itself remained behind on Claybrooke due lack of enough [[JumpShip]] assets to move regiment into the frontlines.  However, their position proved to be boon to the Duchy in the aftermath as the invasion of the Confederation began to fail. They would end up facing Confederations allies' whom responded to need help in counterattacking the invasion. While could have held the world for the Duchy, they responded to Duchess's orders to withdraw to [[Cursa]].  They only suffering from 35% losses, their performance proved the brigade methods of combat were valid. The Second's peformance saved the brigade from consolidated into Andurien Rangers after the loss of the First Cavalry.ref>''Historical: Wars of the Republic Era'' pp. 54, 63-65, 99 - "Unit History during the Victoria War".</ref>
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===Late Dark Age===
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{{Stub}}
  
 
==Officers==
 
==Officers==
In [[3145]] the commanding officer is [[Colonel]] [[Alison Burns]].<ref name=FM:3145p117>''Field Manual: 3145'', p. 117, "Free Worlds League Military - Andurien Defense Force"</ref>
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In [[3145]] the commanding officer is [[Colonel]] [[Alison Burns]].<ref name=FM:3145p117>''Field Manual: 3145'', p. 117 "Free Worlds League Military - Andurien Defense Force" - Unit status and officers.</ref>
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==Tactics==
 
==Tactics==
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The Cavalry specialty is Long Range combat.<ref>''Historical: Wars of the Republic Era'' p. 99 Rulex Annex - "Special Command Ability note the 2nd Andurien Cavalry focus their tactics in long-range Combat.</ref>
  
 
==Composition History==
 
==Composition History==
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==Notes==
 
==Notes==
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The Cavalry along with other employs lighter class BattleMechs, while its Combat Vehicles and Aerospace fighters never venture into Heaviest categories to remain with Brigade's doctrine of mobility. However, unlike other regiments Cavalry does adopt Medium-Class BattleMechs should they be salvaged in the field.<ref>''Historical: Wars of the Republic Era'' p. 99 Rulex Annex - "Special Command Ability notes the uses lighter weight combat vehicles and fighters.</ref><ref name=FM:3145p113/>
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<div class="gamerules">
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==Game Rules==
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===Historical Wars of the Republic Era===
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* While randomly rolling up units when they are Combat Vehicles and AeroSpace Fighters, replace assault class Combat Vehicles for Heavies and Heavy class AeroSpace Fighters for Mediums.
  
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* The Cavalry gains a +2 Bonus for To-hit rolls for attacks made at long-range and extreme range. However, suffer a -1 for short range To-hit weapons and physical attacks.<ref>''Historical: Wars of the Republic Era'' p. 99 Rulex Annex - "Special Command Ability note the 2nd Andurien Cavalry benefits for Long-Range Combat, but penalties fight close-in combat.</ref>
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</div>
  
 
==References==
 
==References==
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==Bibliography==
 
==Bibliography==
 
* ''[[Field Manual: 3145]]''
 
* ''[[Field Manual: 3145]]''
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* ''[[Historical: Wars of the Republic Era]]''
  
 
[[Category:Andurien Commands|Andurien Cavalry, 02nd]]
 
[[Category:Andurien Commands|Andurien Cavalry, 02nd]]

Revision as of 18:15, 19 December 2014


Template:InfoBoxStateUnit

Unit Description

The Second Andurien Cavalry is a Combined Arms quick-response combat formation which was formed at twilight of the 31st Century for the Duchy of Andurien.[1]

History

Formation

Like its other sister regiments, the Second is a response unit design reinforce planetary militias when they end up facing forces beyond their capacities to handle. The unit nickname, the Barded Bards, was given due to their custom of singing war songs over the communications frequency during early states of deployments, until combat actually begins.[2]

The Victoria War

During the Victoria War in 3104, Duchess Evelyn Humphreys dispatched nearly entire ADF as part of invasion of the Capellan Confederations. This was a opportunity gain worlds while Confederation was being invaded by the Federated Suns. At the time, the Andurien Cavalry numbered only two regiments. While First Andurien Cavalry was send to the frontlines of the invasion, The Second itself remained behind on Claybrooke due lack of enough JumpShip assets to move regiment into the frontlines. However, their position proved to be boon to the Duchy in the aftermath as the invasion of the Confederation began to fail. They would end up facing Confederations allies' whom responded to need help in counterattacking the invasion. While could have held the world for the Duchy, they responded to Duchess's orders to withdraw to Cursa. They only suffering from 35% losses, their performance proved the brigade methods of combat were valid. The Second's peformance saved the brigade from consolidated into Andurien Rangers after the loss of the First Cavalry.ref>Historical: Wars of the Republic Era pp. 54, 63-65, 99 - "Unit History during the Victoria War".</ref>

Late Dark Age


Officers

In 3145 the commanding officer is Colonel Alison Burns.[2]


Tactics

The Cavalry specialty is Long Range combat.[3]

Composition History

3145

Second Andurien Cavalry (2 Battalions/Veteran/Reliable)[2]

  • CO: Colonel Alison Burns

Third Andurien Light Aerospace Wing (Veteran/Reliable)[2]

Seventy-first Andurien Tank Brigade (Regular/Reliable)[2]

  • CO: Colonel Cindy Campos

Twelfth Andurien Infantry Brigade (Veteran/Reliable)[2]

  • CO: Colonel Palmer Scott

Notes

The Cavalry along with other employs lighter class BattleMechs, while its Combat Vehicles and Aerospace fighters never venture into Heaviest categories to remain with Brigade's doctrine of mobility. However, unlike other regiments Cavalry does adopt Medium-Class BattleMechs should they be salvaged in the field.[4][1]

Game Rules

Historical Wars of the Republic Era

  • While randomly rolling up units when they are Combat Vehicles and AeroSpace Fighters, replace assault class Combat Vehicles for Heavies and Heavy class AeroSpace Fighters for Mediums.
  • The Cavalry gains a +2 Bonus for To-hit rolls for attacks made at long-range and extreme range. However, suffer a -1 for short range To-hit weapons and physical attacks.[5]

References

  1. 1.0 1.1 Field Manual: 3145, pp. 113-114 & 117 "Free Worlds League Military - Andurien Defense Force" - Unit background and other factors. Unit info mention the brigade was form just after the Rangers were formed in 3070s.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Field Manual: 3145, p. 117 "Free Worlds League Military - Andurien Defense Force" - Unit status and officers.
  3. Historical: Wars of the Republic Era p. 99 Rulex Annex - "Special Command Ability note the 2nd Andurien Cavalry focus their tactics in long-range Combat.
  4. Historical: Wars of the Republic Era p. 99 Rulex Annex - "Special Command Ability notes the uses lighter weight combat vehicles and fighters.
  5. Historical: Wars of the Republic Era p. 99 Rulex Annex - "Special Command Ability note the 2nd Andurien Cavalry benefits for Long-Range Combat, but penalties fight close-in combat.

Bibliography