3rd Canopian Light Horse

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Overview

One of the four regiments that historically made up the Chasseurs á Cheval within the Magistracy Armed Forces, the 3rd Canopian Light Horse were destroyed during the Reunification War,[1] but the regiment was recreated when the MAF began expanding in later years.

History

Reunification War

Originally formed during the Age of War after the founding of the Magistracy Free State - later known as the Magistracy of Canopus - the 3rd Canopian Light Horse fought valiantly in the Reunification War until the unit's destruction. Prior to the Reunification War, the primary duty of the 3rd had been anti-terrorist operations,[2] and when war broke out the 3rd were notionally assigned as the garrison force for the world of Restitution,[3] but were actually part of an elaborate shell game played by the commander of the MAF forces, Colonel Adam Buquoy.

Restitution

When the Star League task force invading the Magistracy sent the 57th Brigade to invade Restitution with the 62nd Royal Brigade, 3rd Marik Militia and the 2nd Brigade of the Fusiliers of Oriente in support,[4] they expected resistance and planned a daring drop onto the defences of the planetary capital to try and prevent an extended campaign. Instead, the SLDF forces found that the 3rd Light Horse had vanished - only for the 3rd Light Horse to reappear shortly after on the world of Cranston.[5]

Cranston

The 3rd Light Horse transports entered the Cranston system through a pirate jump point and successfully landed on the planet, bringing AeroSpace support with them; the 58th Brigade had been trying to pin down the defending 1st Canopian Grenadiers with the assistance of a supporting Free Worlds League Military unit, either the 1st Marik Militia or the 2nd Orloff Grenadiers, and suddenly found itself with a war on two fronts. The SLDF commanding General decided to split his force, allowing the greater part to concentrate on the Grenadiers while the remainder tried to stop the 3rd Light Horse from linking up with the 1st Grenadiers. The Canopian regiments bloodied the 58th Brigade and established what became the watchword for MAF tactics during the Reunification War, executing a highly-mobile defence that played to their strengths.[5][4]

Eleusis

In mid-2579 the SLDF task force assigned the 57th Brigade and the 61st Royal Brigade to conquer Eleusis, reinforced by the 401st Independent Regiment, the 35th Royal CAAN Marine Regiment - all drawn from VII Corps - the 5th Marik Militia and the 1st Brigade of the Fusiliers of Oriente, drawn from the Marik auxiliaries supporting VII Corps.[4] The SLDF expected to face a couple of 'Mech regiments supported by a handful of conventional regiments, but had been outmaneuvered by the MAF; instead, they faced four 'Mech regiments, including the 1st, 2nd [2]and 3rd Light Horse alongside the mercenary unit Samuelson's Slaughterers along with eighteen conventional regiments.[2]

The MAF forces turned what should have been a two-week campaign into a six month campaign, inflicting more damage on the SLDF than they suffered in turn, but slowly losing because the MAF supply chain couldn't keep up with losses due to battlefield attrition as well as the SLDF support network. Orders received from Colonel Buquoy and countersigned by Magestrix Crystalla Centralla ordered the various MAF forces to retreat on the 19th of September; the MAF could have held out for several more months, but only at the cost of all the units being lost.[2]

Gallis

Less than a year after the battle for Eleusis, the 3rd Light Horse faced the SLDF again, this time on the world of Gallis. Outnumbered significantly by the 59th Brigade and supporting FWLM regiments, the Light Horse fought alongside Buquoy's Bandits and managed to sting the SLDF units before retreating to preserve their strength for later campaigns.[2]

Tetski

The last battle of the Reunification War that the 3rd Light Horse would fight was on the important industrial world of Tetski. The 3rd Light Horse defended Tetski on the ground, while a MAF naval picket defended the system; the SLDF inserted two battalions of the 1st Marik Militia onto Tetski in early September 2582, a distraction intended to tie up the 3rd Light Horse. After five days of extended combat across the wilds of Tetski, the SLDF launched the second stage of the invasion, launching a surprise assault where a large WarShip contingent tore through the defending picket, destroying both vessels before dropping the 58th Brigade onto the planet along with more than two regiments of FWLM forces. The 3rd Light Horse made a high-speed run to the capital city of Tokhai and the vital BattleMech repair facilities there, arriving just ahead of the SLDF troops. Refusing calls to surrender in the face of overwhelming numbers, the 3rd Light Horse fought to the last man, inflicting heavy losses on the invaders before the regiment was destroyed.[1]

Officers

As of 3025 the commanding officer was Major Wilhelm Archal.[6]

As of 3050 to 3054 the commanding officer was Major Betty Kadara[7][8], she is still in command in 3064 as to 3067, and promoted to the rank of Colonel.[9][10]

As of 3085 the commanding officer was Colonel Joe Cataio.[11]

Tactics

They haven't developed any unique fighting stile.[9]

Composition History

3025

3rd Canopian Fusiliers (Green/Questionable)[6]

  • CO: Major Wilhelm Archal

3050-3054

2nd Canopian Light Horse (Regular/Reliable)[7][8]

  • CO: Major Betty Kadara

3064

3rd Canopian Light Horse (1 Regiment/Regular/Questionable)[9]

  • CO: Colonel Betty Kadara
  • 2nd Battalion: Major Elizabeth DeLa
  • 3rd Battalion: Major Joe Cataio

3rd Light Horse Armor Guard (2 Battalions/Green/Questionable)[9]

  • Armor Commander: Colonel Cynthia Janetka

3rd Light Horse Infantry Guard (1 Battalion/Veteran/Reliable)[9]

  • Infantry Commander: Major Stefan Kukuc

3067

3rd Canopian Light Horse (1 Regiment/Regular/Questionable)[10]

  • CO: Colonel Betty Kadara

3rd Light Horse Armor Guard (2 Battalions/Green/Reliable)[10]

  • Armor Commander: Colonel Cynthia Janetka

3rd Light Horse Infantry Guard (1 Battalion/Veteran/Reliable)[10]

  • Infantry Commander: Major Stefan Kukuc

3085

3rd Canopian Light Horse (Veteran/Reliable)[11]

  • CO: Colonel Joe Cataio

3rd Light Horse Air Guard (Green/Fanatical)[11]

  • CO: Air Master Minoru Shizuka

3rd Light Horse Armor Guard (Regular/Reliable)[11]

  • CO: Colonel Uduak Zuberi

3rd Light Horse Infantry Guard (Elite/Reliable)[11]

  • CO: Colonel Angjelko Croft

Notes

Rules

Reunification War

  • Chasseurs à Cheval units gain a +1 bonus to Initiative Rolls.[12]
  • Chasseurs à Cheval units may use Off-Map movement[12]

References

  1. 1.0 1.1 Historical: Reunification War, p. 101-2, "Tetski (September-November 2582)"
  2. 2.0 2.1 2.2 2.3 2.4 Historical: Reunification War, p. 101-2, "Tetski (September-November 2582)" Cite error: Invalid <ref> tag; name "H:RWp101" defined multiple times with different content Cite error: Invalid <ref> tag; name "H:RWp101" defined multiple times with different content
  3. Historical: Reunification War, p. 94, "Reunification War: Magistracy of Canopus Front Deployments (2577)"
  4. 4.0 4.1 4.2 Historical: Reunification War, p. 148, "Magistracy Of Canopus Front(Jump-Off - 2582)"
  5. 5.0 5.1 Historical: Reunification War, p. 97-98, "Restitution and Cranston (October-November 2577)"
  6. 6.0 6.1 The Periphery (1988), p. 99, "MAF Deployment Table - 3025"
  7. 7.0 7.1 20 Year Update, p. 78, "MAF Deployment Table - 3050"
  8. 8.0 8.1 Objective Raids, p. 47, "MAF Deployment Table - 3054"
  9. 9.0 9.1 9.2 9.3 9.4 Field Manual: Periphery, p. 35, "3rd Canopian Light Horse Unit Profile"
  10. 10.0 10.1 10.2 10.3 Field Manual: Updates, p. 201, "MAF Deployment Table - 3067"
  11. 11.0 11.1 11.2 11.3 11.4 Field Manual: 3085, p. 149, "MAF Deployment Table - 3085"
  12. 12.0 12.1 Historical: Reunification War, p. 183, "Chasseurs à Cheval"

Bibliography