Difference between revisions of "AA Jump Infantry"

Line 7: Line 7:
 
|Equipment =  
 
|Equipment =  
 
|Primary Weapon=15 [[Auto-Rifle]]s
 
|Primary Weapon=15 [[Auto-Rifle]]s
|Secondary Weapon=6 [[AA Weapon (Mk. 2 Man-Portable AA)|Man-Portable AA Guns]]
+
|Secondary Weapon=6 [[AA Weapon (Mk. 2 Man-Portable AA)|Man-Portable AA Weapons]]
 
|armor=Flak Vest
 
|armor=Flak Vest
 
|Tech Base/Rating=Inner Sphere (D/E-F-D)
 
|Tech Base/Rating=Inner Sphere (D/E-F-D)

Revision as of 17:05, 30 June 2011

Infan8.png
292nd League Regulars, Gryphons
Type
Platoon Type (Specialty) Jump
Platoon Size (Squad/Platoon) 21 (7/3)
Technical specifications
Primary Weapon 15 Auto-Rifles
Secondary Weapon 6 Man-Portable AA Weapons
Armor Flak Vest
Tech Base/Rating Inner Sphere (D/E-F-D)
Transport Weight 4 tons
Ground MP 1
Jump MP 2
Armor Divisor 1
To-Hit Modifier (Range in Hexes) –1 (0 Hexes), 0 (1-2 Hexes), +2 (3-4 Hexes), +4 (5-6 Hexes)
BV (1.0) 86


Description

Anti-Aircraft Jump Infantry, specialized infantry from before the First Succession War, have been recently reintroduced with the recovery of advanced technology. Among the first of these new units were the 292nd League Regulars, attached to the Gryphons Regiment of the Silver Hawk Irregulars. These jump troopers provide mobile AA-cover for their comrades, thanks to their recent procurement of man-portable AA guns, and have inspired copycat units. [1]

Armament

Auto-Rifles serve as the units primary armament, although their role as AA infantry is fulfilled thanks to Man-Portable AA weapons.

References

  1. Technical Readout:3085, p.200

Bibliography